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Lateralus
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Post by Lateralus »

Gupim wrote:
Lateralus wrote:1.13 should be warlock patch no? :)
isnt all patches warlock patches?
Yes
But im talking about a talent revamp + free respec (andithinkyougotthatbutustillhadtotalkjustbecauseyoucould)
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Gupim
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Post by Gupim »

Lateralus wrote:
Gupim wrote:
Lateralus wrote:1.13 should be warlock patch no? :)
isnt all patches warlock patches?
Yes
But im talking about a talent revamp + free respec (andithinkyougotthatbutustillhadtotalkjustbecauseyoucould)
think all classes had revamp, and warriors is b4 warlocks in line if they start over (butyesiknowwhatyouwherethinkingbutificanmakesillypostsherethenpleaseshowmetheplace)
"go all out, i wont lose aggro"
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Lateralus
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Post by Lateralus »

Gupim wrote:
Lateralus wrote:
Gupim wrote:
Lateralus wrote:1.13 should be warlock patch no? :)
isnt all patches warlock patches?
Yes
But im talking about a talent revamp + free respec (andithinkyougotthatbutustillhadtotalkjustbecauseyoucould)
think all classes had revamp, and warriors is b4 warlocks in line if they start over (butyesiknowwhatyouwherethinkingbutificanmakesillypostsherethenpleaseshowmetheplace)

why ?
its not like warlocks got any real revamps.. only a few fixes in demonolomonopologmanollogy tree
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Gupim
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Post by Gupim »

dual trinket macro, uses upper slot first so if you only use one nuketrinket make sure its in the upper slot for the macro to work correct


/script if (GetInventoryItemCooldown("player", 13)==0) then UseInventoryItem(13);end
/script if (GetInventoryItemCooldown("player", 14)==0) then UseInventoryItem(14);end
/script SpellStopCasting();
/script CastSpellByName("Shadow Bolt");
"go all out, i wont lose aggro"
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Fenz
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Post by Fenz »

Gupim wrote:dual trinket macro, uses upper slot first so if you only use one nuketrinket make sure its in the upper slot for the macro to work correct


/script if (GetInventoryItemCooldown("player", 13)==0) then UseInventoryItem(13);end
/script if (GetInventoryItemCooldown("player", 14)==0) then UseInventoryItem(14);end
/script SpellStopCasting();
/script CastSpellByName("Shadow Bolt");
I have been using this macro for months now. I thought everybody already knew about it :shock: I also have a macro for if you only use 1 macro, that macro is even more uber because it only uses the trinket if the target above 30% health. Can post it tonight if people are interested (or maybe it is already posted on 1 of the earlier pages :lol:
I ain't leaving without your soul and I am sober this time.
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Gupim
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Post by Gupim »

Fenz wrote:
Gupim wrote:dual trinket macro, uses upper slot first so if you only use one nuketrinket make sure its in the upper slot for the macro to work correct


/script if (GetInventoryItemCooldown("player", 13)==0) then UseInventoryItem(13);end
/script if (GetInventoryItemCooldown("player", 14)==0) then UseInventoryItem(14);end
/script SpellStopCasting();
/script CastSpellByName("Shadow Bolt");
I have been using this macro for months now. I thought everybody already knew about it :shock: I also have a macro for if you only use 1 macro, that macro is even more uber because it only uses the trinket if the target above 30% health. Can post it tonight if people are interested (or maybe it is already posted on 1 of the earlier pages :lol:
yep thats the macro i wrote that is on the first page for pet/tinket farming, just to add unitHealth in the if-statement

Lateralus got his ToA today and wanted a dual trinket macro so i posted one simple.
"go all out, i wont lose aggro"
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Fenz
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Post by Fenz »

Gupim wrote:
Fenz wrote:
Gupim wrote:dual trinket macro, uses upper slot first so if you only use one nuketrinket make sure its in the upper slot for the macro to work correct


/script if (GetInventoryItemCooldown("player", 13)==0) then UseInventoryItem(13);end
/script if (GetInventoryItemCooldown("player", 14)==0) then UseInventoryItem(14);end
/script SpellStopCasting();
/script CastSpellByName("Shadow Bolt");
I have been using this macro for months now. I thought everybody already knew about it :shock: I also have a macro for if you only use 1 macro, that macro is even more uber because it only uses the trinket if the target above 30% health. Can post it tonight if people are interested (or maybe it is already posted on 1 of the earlier pages :lol:
yep thats the macro i wrote that is on the first page for pet/tinket farming, just to add unitHealth in the if-statement

Lateralus got his ToA today and wanted a dual trinket macro so i posted one simple.
Are saying that the grindmaster-general got his ToA long after you (and I!) got it? Is the sky falling?
I ain't leaving without your soul and I am sober this time.
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Sinarion
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Post by Sinarion »

Take a look at this addon if your using 2 trinkets or more.

http://www.curse-gaming.com/en/wow/addo ... nkets.html
Cuming soon in a bed near you!
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Gupim
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Post by Gupim »

Sinarion wrote:Take a look at this addon if your using 2 trinkets or more.

http://www.curse-gaming.com/en/wow/addo ... nkets.html
trinket menu also works like that nowdays, i always forget to activate it tho :)
"go all out, i wont lose aggro"
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Fenz
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Post by Fenz »

Gratz Gup, nice lewt yesterday :)
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fratze
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Post by fratze »

I*M THE 1000 POST!!!!!!! and gupim, ur new swprd sucks =)
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Fenz
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Post by Fenz »

Rumor mill: Howl of Terror = instant with talents

Shadowfury has a cast time of 0.5 sec and lasting afflictions is gone/nerfed.

Seems this info comes from Alpha testers.

http://forums.wow-europe.com/thread.htm ... 5547&sid=1

The 0.5 castingtime on Shadowfury might actually be a buff:

http://forums.worldofwarcraft.com/threa ... 5964&sid=1

Now it doesn't trigger global cooldown.
I ain't leaving without your soul and I am sober this time.
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Meek
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Post by Meek »

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Gupim
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Post by Gupim »

Meek? think you can be kind and spec imp imp for todays patchwerk?
Ill be happy to help you with some gold if that is a problem.
Think your spec will suffer the least from moving 3points at that encounter if you still have 19/0/32
"go all out, i wont lose aggro"
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Lateralus
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Post by Lateralus »

Gupim wrote:Meek? think you can be kind and spec imp imp for todays patchwerk?
Ill be happy to help you with some gold if that is a problem.
Think your spec will suffer the least from moving 3points at that encounter if you still have 19/0/32
I
HAVE
IMP
IMP
DS
RUIN
Forthefucksake
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