PALADINS

Chit chat
Post Reply
User avatar
Karura
Lieutenant General
Lieutenant General
Posts: 474
Joined: 18 Sep 2008, 20:35
Location: Svääärgeland

Post by Karura »

Versus wrote:I bubbled/heartstoned into real life for now personally!
Crazy graphics here!
Real life is to harsh for me, I've been there. Its dark, cold and smells, no thanks!
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

holy shit. paladin thread activity !
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
Cribby
Champion
Champion
Posts: 433
Joined: 21 Dec 2009, 20:32

Post by Cribby »

Finally the pinkies got their Cataclysm info as well
In World of Warcraft: Cataclysm we’ll be making several changes to class talents and abilities across the board. While this list only outlines some of our plans for the paladin class, we want to give you a look at the new high-level abilities and an overview of how the new Mastery system will work with each talent spec.

New Paladin Spells

Blinding Shield (level 81): Causes damage and blinds all nearby targets. This effect might end up only damaging those facing the paladin’s shield, in a manner similar to Eadric the Pure's ability Radiance in Trial of the Champion. The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time. Requires a shield.

Healing Hands (level 83): Healing Hands is a new healing spell. The paladin radiates heals from him or herself, almost like a Healing Stream Totem. It has a short range, but a long enough duration that the paladin can cast other heals while Healing Hands remains active. 15-second cooldown. 6-second duration.

Guardian of Ancient Kings (level 85): Summons a temporary guardian that looks like a winged creature of light armed with a sword. The visual is similar to that of the Resurrection spell used by the paladin in Warcraft III. The guardian has a different effect depending on the talent spec of the paladin. For Holy paladins, the guardian heals the most wounded ally in the area. For Protection paladins, the guardian absorbs some incoming damage. For Retribution paladins, it damages an enemy, similar to the death knight Gargoyle or the Nibelung staff. 3-minute cooldown. 30-second duration (this might vary depending on which guardian appears).

Next you will find a list of some of the paladin spell and ability changes, followed by our intentions for improving each talent tree for the release of Cataclysm. There will be further changes, but those revealed below should offer some insight into our goals.


Changes to Abilities and Mechanics

* Crusader Strike will be a core ability for all paladins, gained at level 1. We think the paladin leveling experience is hurt by not having an instant attack. Retribution will be getting a new talent in its place that either modifies Crusader Strike or replaces it completely.
* Cleanse is being rebalanced to work with the new dispel system. It will dispel defensive magic (debuffs on friendly targets), diseases, and poisons.
* Blessing of Might will provide the benefit of Wisdom as well. If you have two paladins in your group, one will do Kings on everyone and the other will do Might on everyone. There should be much less need, and ideally no need, to provide specific buffs to specific classes.
* Holy Shock will be a core healing spell available to all paladins.



New Talents and Talent Changes

* We want to ease off the defensive capabilities of Retribution and Holy paladins slightly. We think the powerful paladin defenses have been one of the things holding Retribution paladins back, especially in Arenas. One change we’re considering is lowering Divine Shield’s duration by a couple of seconds. Having said that, Retribution does pretty well in Battlegrounds, and Battlegrounds will be a much bigger focus in Cataclysm since they can provide the best PvP rewards. Furthermore, the healing environment of Cataclysm is going to be different such that a paladin may not be able to fully heal themselves during the duration of Divine Shield to begin with, so this may not be a problem.
* We feel Retribution paladins need one more mechanic which involves some risk of the player pushing the wrong button, making the rotation a bit less forgiving. In addition, we want to add to this spec more PvP utility. Right now the successes of the Retribution paladin in PvP seem to be reduced to either doing decent burst damage, or just being good at staying alive.
* We want to increase the duration of Sacred Shield to 30 minutes and keep the limit to one target. The intention is that the paladin can use it on their main healing target. That said, we would like to improve the Holy paladin toolbox and niche so that they don’t feel quite like the obvious choice for tank healing while perceived as a weak group healer.
* We want to add to the Holy tree a nice big heal to correspond with Greater Heal. Flash of Light remains the expensive, fast heal and Holy Light is the go-to heal that has average efficiency and throughput. Beacon of Light will be changed to work with Flash of Light. We like the ability, but want paladins to use it intelligently and not be constantly healing for twice as much.
* Holy paladins will use spirit as their mana regeneration stat.
* Protection paladins need a different rotation between single-target and multi-target tanking. Likewise, we're looking to add the necessity to use an additional cooldown in each rotation.
* Holy Shield will no longer have charges. It will be designed to improve block chance while active, and will continue to provide a small amount of damage and threat.



Mastery Passive Talent Tree Bonuses

Holy

* Healing
* Meditation
* Critical Healing Effect


Meditation: This is the spirit-to-mana conversion that the priest, druid, and shaman healers also share.

Critical Healing Effect: When the paladin gets a crit on a heal, it will heal for more.

Protection

* Damage Reduction
* Vengeance
* Block Amount


Vengeance: This is the damage-received-to-attack-power conversion that all tanks share.

Block Amount: We want to keep the kit of the paladin as a tank who blocks a lot. So by contrast, the warrior tank will sometimes get critical blocks, but the paladin will absorb more damage with normal blocks.

Retribution

* Melee Damage
* Melee Critical Damage
* Holy Damage


Holy Damage: Any attack that does Holy damage will have its damage increased.

This concludes this Cataclysm preview for the paladin class. The development of these changes will continue to evolve in the coming months. Please be sure to provide any feedback and thoughts you might have on what was covered here.
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

beacon nerf was to be expected.
healing hands sounds nice, but you ppl sure as hell are gonna have to move to me, not vice versa! lazydin ftw.

like the blessing changes.
not seeing anything super shocking .. maybe Ill actually put sacred shield on my hotbar in cataclysm !
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
User avatar
Gorlom
High Warlord
High Warlord
Posts: 1889
Joined: 05 Sep 2005, 19:49

Post by Gorlom »

sudo wrote: healing hands sounds nice, but you ppl sure as hell are gonna have to move to me, not vice versa! lazydin ftw.
So you are never going to use that spell then?
Crezax wrote:If you feel you need to write something angry and insulting, write it down in Notepad, save it somewhere and look at it when you get bored.
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

Ill use it for the flashy graphics. but Im not moving!
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

sudo wrote:Ill use it for the flashy graphics. but Im not moving!
YOU will follow me around like a puppy!
I ain't leaving without your soul and I am sober this time.
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

only if you summon me !
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

Will this spec + glyphs do well for tanking hc and maybe some 10m?

http://www.wowarmory.com/character-tale ... ob&group=1
Image
User avatar
Karura
Lieutenant General
Lieutenant General
Posts: 474
Joined: 18 Sep 2008, 20:35
Location: Svääärgeland

Post by Karura »

any specc will probably work for 10m, however If you want to optimise your specc for pve you should make some changes.
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

Karura wrote:any specc will probably work for 10m, however If you want to optimise your specc for pve you should make some changes.
mostly want it to pvp with and tank some heroics. maybe some 10m once and while =)
Image
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

you'll be fine, as long as you're defcapped with gear, you can hold agro with this just fine, you just miss some parry and dodge from a pure tank spec
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

sudo wrote:you'll be fine, as long as you're defcapped with gear, you can hold agro with this just fine, you just miss some parry and dodge from a pure tank spec
Aye nice =) tyvm
Image
User avatar
Tbone
Warlord
Warlord
Posts: 600
Joined: 28 Sep 2005, 21:49
Location: Göteborg

Post by Tbone »

What do you guys think of this spec?

http://www.wowhead.com/talent#a0bZRrhfoddRMuc
User avatar
Altarion
The Artist
Posts: 1221
Joined: 17 Feb 2009, 02:57
Location: Ice-cream heaven

Post by Altarion »

Tbone wrote:What do you guys think of this spec?

http://www.wowhead.com/talent#a0bZRrhfoddRMuc
is this meant for raid or Heroics?
Image
Post Reply