the patch makes that easier, at least vs warriors with the root effect on earthbind. to make it easier you could take the talent in enhancement for frost nova effect on frost shock if they're at least 15y away from you. those 2 combined with the stun from fire nova made it pretty simple for me atleast on ptr. they still managed to run over me a few times with large crits though. because mandra doesn't have much of a pvp set to speak of :PToenibbler wrote:as long as you dont get slowed, you can get away with ghostwolf and frosthock/earthbind
the moment any melee hits/traps you, your dead
SHAMAN HEAVEN
- Toenibbler
- Warlord
- Posts: 872
- Joined: 06 Apr 2006, 18:58
- Location: Voorschoten, Holland
true but, you are missing out of some really nice talents then. thunderstorm for instance.psythe wrote:the patch makes that easier, at least vs warriors with the root effect on earthbind. to make it easier you could take the talent in enhancement for frost nova effect on frost shock if they're at least 15y away from you. those 2 combined with the stun from fire nova made it pretty simple for me atleast on ptr. they still managed to run over me a few times with large crits though. because mandra doesn't have much of a pvp set to speak ofToenibbler wrote:as long as you dont get slowed, you can get away with ghostwolf and frosthock/earthbind
the moment any melee hits/traps you, your dead
drop and EB and then thunderstorm, the moment they are back in your range, they are trapped and you can use it whilled stunned now. or just frostshock afterwards and trinket out of the moment slowing effect if you still have it
i didn't try dueling other melee classes much but vs warriors thunderstorm wasn't really needed when you had so great cc as you have with a spec i used. it's more like you sacrifice burst for survival but i can see how you'd need thunderstorm for classes like death knights when they death grip you.Toenibbler wrote:true but, you are missing out of some really nice talents then. thunderstorm for instance.psythe wrote:the patch makes that easier, at least vs warriors with the root effect on earthbind. to make it easier you could take the talent in enhancement for frost nova effect on frost shock if they're at least 15y away from you. those 2 combined with the stun from fire nova made it pretty simple for me atleast on ptr. they still managed to run over me a few times with large crits though. because mandra doesn't have much of a pvp set to speak ofToenibbler wrote:as long as you dont get slowed, you can get away with ghostwolf and frosthock/earthbind
the moment any melee hits/traps you, your dead
drop and EB and then thunderstorm, the moment they are back in your range, they are trapped and you can use it whilled stunned now. or just frostshock afterwards and trinket out of the moment slowing effect if you still have it
For self
arena:
http://eu.wowarmory.com/character-talen ... Avoid+Fate
grind/bg (lol maxed):
http://www.wowhead.com/?talent#hZMggIsEzIGusRuio:fudMVm
arena:
http://eu.wowarmory.com/character-talen ... Avoid+Fate
grind/bg (lol maxed):
http://www.wowhead.com/?talent#hZMggIsEzIGusRuio:fudMVm
Ensidia dude wrote a guide for Resto shamans, I found it a nice read maybe new and aspiring find it useful:
http://www.ensidia.com/home/shaman-rest ... 1-general/
http://www.ensidia.com/home/shaman-rest ... 1-general/
I ain't leaving without your soul and I am sober this time.
- Toenibbler
- Warlord
- Posts: 872
- Joined: 06 Apr 2006, 18:58
- Location: Voorschoten, Holland
there are imo 2 ways to approach the way shamans heal, Chain heal or lhw/HW. he chooses LHW like me but i will never take nature's guardian.Fenz wrote:Ensidia dude wrote a guide for Resto shamans, I found it a nice read maybe new and aspiring find it useful:
http://www.ensidia.com/home/shaman-rest ... 1-general/
nice link though
my guess is a slight change to holy paladins with some kind of funny rotation involved, a buff that is!Raniz wrote:They're going to do one for each class as I understand it.
I look forward to what they have to say about the future of Holy and Retri paladins.
retris i dont know, dont know how much vindication nerf did, havent played arena since. any one knows?
Is it just me or does the new elemental shaman set bonuses seem broken? =P
http://ptr.wowhead.com/?item=48323
(2) Set: Increases the duration of your Flame Shock spell by 61 sec.
(4) Set: Increases the damage done by your Lava Burst spell by 0.021 sec.
http://ptr.wowhead.com/?item=48323
(2) Set: Increases the duration of your Flame Shock spell by 61 sec.
(4) Set: Increases the damage done by your Lava Burst spell by 0.021 sec.
Crezax wrote:If you feel you need to write something angry and insulting, write it down in Notepad, save it somewhere and look at it when you get bored.
Chain Heal range on PTRs
We changed the number 8 on the Chain Heal spell to a 10. I am pretty sure whatever bugs WoW might have would not make these two numbers the same. So however you are measuring the range on live, it is 2 yards higher on the PTR.
I ain't leaving without your soul and I am sober this time.