
Not interested in pvp find other games still way better for that so no ret, and with the dk frenzy there are enough tanks anyway. Prefer to be in healing mode with pve fights if the tank and mt healer survive it's half the battle won imo only dps has to learn then! Not saying there won't be many mt/healer deaths in ulduar

First one will still be a crit build still focusing on hl-holy shock spamming this means allmost all of t8 gear is not an upgrade though for me just some specific non set pieces minor upgrades:
http://talent.mmo-champion.com/?paladin ... rsion=9757
In short a holy light/holy shock spam build based on crit gear;in detail a crit based build with crit based gear. Relies heavily on interaction with t7 4set bonus(5% less cost on holy light) and even 2set holy shock bonus(10% more crit on holy shock giving next holy light 20% more critchance). Also on seal of wisdom glyph (5% less cost on all healing abilities and badge libram -110 mana cost on holy light)
Healing style in above 5 min ulduar fights will be holy light/holy shock weaving. Glyphs will be Holy shock(5sec cooldown)/Holy Light(8yard aoe 5target heal)/Seal of Wisdom(5% less cost on all healing spells)
Minor glyph lay on hands for 11 min loh
second holy build will be:
http://talent.mmo-champion.com/?paladin ... rsion=9757
In short a Sacred shield/Flash of light/holy shock spam with divine guardian(30% reduced raid dmg on cooldown with bubble up double resistance auras etc) in detail a build based on spellpower gear and t8 set bonues.
Relies on high spellpower.
Glyphs will be seal of light for 5% more healing done, holy shock glyph for 5 sec cooldown on hs, and divinity glyph for double mana return on loh prolly coupled with fol libram
Healing style will be fol spam with holy shock weaved in if holy shock crits cast one holy light(20% more crit on hl after hs crit)
Second build the t8 set is usefull combined with just high sp as possible/mp5 doubt i will be switching much though to it from first spec