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Fenz
old man
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Post by Fenz »

Master Conjurer will soon be a good investment ;)
http://forums.worldofwarcraft.com/threa ... 9&sid=2000
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

Fenz wrote:
Master Conjurer will soon be a good investment ;)
http://forums.worldofwarcraft.com/threa ... 9&sid=2000
My guess is shadowdmg to spellstone or somethin like that :)
Or maybe shorter CD on the use effect

:D:DD:D gief talents NEUUUU!!!1
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

Probs the new SL/SL build,, sad but true :<

Slogan; Effective but Boring!

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Fenz
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Post by Fenz »

You could go FG/SL.
I ain't leaving without your soul and I am sober this time.
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

Fenz wrote:You could go FG/SL.
was thinking about that driving home this morning
maybe not a bad idea
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sneek
The Punisher
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Post by sneek »

Question is though, are those abilities of the demon form actually worth it in PvP?

And how do you feel about being shoved into a melee class that way, Fenz?
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Fenz
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Post by Fenz »

sneek wrote:Question is though, are those abilities of the demon form actually worth it in PvP?

And how do you feel about being shoved into a melee class that way, Fenz?
I will probably not take it.
I ain't leaving without your soul and I am sober this time.
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

sneek wrote:Question is though, are those abilities of the demon form actually worth it in PvP?
Hell no
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Fenz
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Post by Fenz »

We plan to give all pets the master's +hit%.
Sweet.
We have yet to do number testing, we'll balance the tree's so that their damage is closer together. That said, Destruction has less group utility than Affliction or Demonology has, which can warrant a slight DPS advantage.

Even though you'll be casting DoTs as affliction, you'll still be casting Shadow Bolt's in your rotation. Thus haste/crit/death's embrace all benefit you.
--------------------------------------------------------------------------------
Q u o t e:
The only problems I see in early-mid Destruction are

Molten Core - What spec is this designed for?

Improved Searing Pain - This talent gets sidelined by Intensity, DR and Improved Immolate. By the time you've maxed Imp Immo and Ruin, the rest of the talents in the tree kick Improved Searing Pain square in the balls.

Improved Immolate - The benefit per point of this talent is very, very weak. The initial damage of Immolate only accounts for 23.5% of the total damage of the spell. Improved Immolate increases the spell's total damage by 5.9%. 5.9% increase for 5 talent points? In Tier 5? Really? Considering you get 10% damage added on to EVERY Fire spell AND a 20% DPS boost to Incinerate for 5 points in the NEXT tier, Improved Immolate is nothing short of pathetic.

Its tier 5, for crying out loud. By the time you reach tier 5, you're officially into the tree because 21 points into one tree means you're sacrificing the 51 point talents of the other two. Improved Immolate needs a LOT more bang for its buck for 5 points in tier 5. DOUBLE the initial damage for 5 talent points would be more reasonable. Not to mention justify Immolate's incredibly steep mana cost when combined with Conflag and the fact that the initial component only gets 20% of your spellpower added on. It would then be a 23.5% increase to the spell's total damage. For 5 talent points in tier 5, I think that's pretty fair.
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Molten Core was more designed for Demonology, as that spec you have the freedom to switch between Shadow and Fire, or for more hybrid builds.
We haven't yet tested Shadow Bite extensively to see if it's working as we intend, we'll be doing that soon.

Not yet finished on Doomguard, but he's intended as niche pet for group situations.
I ain't leaving without your soul and I am sober this time.
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sudo
Guild hopper
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Post by sudo »

talents should not be named after dungeons .. it confuses me!
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
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Meek
High Warlord
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Post by Meek »

retardo!
Last edited by Meek on 06 Aug 2008, 21:48, edited 1 time in total.
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Fenz
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Post by Fenz »

You can bring a buff/debuff with you to the demonrealm. You see it wearing off in the next line.
I ain't leaving without your soul and I am sober this time.
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Meek
High Warlord
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Post by Meek »

please kick me in the nuts.
clearly been a while :/
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

Spell casting and spell channeling pushback has been changed to the following:

When casting a spell:

The first and second hit will add .5 secs each to the cast time.

All hits after the second will have no effect.

When channeling a spell:

The first and second hit reduces current duration by 25% of total duration each.

All hits after the second will have no effect.

http://forums.worldofwarcraft.com/threa ... 3&sid=2000
NAJS
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