Unofficial patch notes.

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Virtu
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Unofficial patch notes.

Post by Virtu »

This was just posted in the official forums and quickly deleted. Can't say if it's real or not.

World of Warcraft Client Patch 2.1.0 (2007-??-??)

The latest patch notes can always be found at http://www.worldofwarcraft.com/info/und ... plemented/

--The Black Temple

Originally founded as a Draenei temple, this plot has been conquered and despoiled many times throughout the history of Outland, removing any spiritual grace it may have once held. The Black Temple has been the stage of the Orc Horde's blood curse, a fortress for the then-mortal Ner'zhul, and a prime staging ground for the Burning Legion's campaign of destruction.. Most recently, it has been claimed as home by Illidan, where he and his minions make their bid for power over the remnants of the shattered planet. Now, it is up to you to face the malefic forces of Illidan and his minions in hopes of freeing Outland from chaos and tyranny.

--Battleground Matching System

A player matching system has been put into effect to encourage a more competitive player vs. player environment. The system will work by assigning a “gear ratingâ€� to every player for each honorable kill earned, based on the value of the player’s equipped items at the time. These ratings are averaged over many battles, and will be used by the system to match up players of similar strength in cross-realm battlegrounds.

--General

Equivalent percentages are now displayed for combat ratings on item tooltips.
Holiday quests and other seasonal quests done during past events that previously could not be repeated can now be completed.
Weapons with uncontrollable procs (e.g. stun) will no longer trigger diminishing returns in PvP.
Repeatable quests no longer award experience to players at max level (70).
Talent bonuses are now reflected in the character tab.
Confused guards in Silvermoon City, Exodar, and other places no longer give directions to locations in Stormwind City.
System performance when enabling the full screen glow effect improved.
Players using dual video card setups will now have their graphic options optimized by default.
Guards now give directions to more locations than before (e.g. reagent vendors, faction leaders, nearest repair NPCs etc.)
Booty Bay is now flagged as outdoors.
Fixed display issues with female Blood Elf models.
The male gnome /cheer animation now plays properly.
Blood Elf and Draenei player characters are now properly flagged in many quests.

--PvP

Entering an arena will now grant the “Gladiator’s Resolveâ€� buff that increases health by 20%.
The amount of resilience rating needed to get the same benefit has been decreased.
Fixed an issue with Halaa guards evading and preventing players from taking over the city.
Fixed an issue that caused players to resurrect with less than full health and mana in battlegrounds while wearing items that grant random item attributes.

--Pets
Warlock and Hunter pets will now respawn when its owner dismounts from a flying mount.
Damage from combat pets will now count towards items and abilities that proc off killing blows.

--Druids

An Epic Flight Form quest has been added to the game. The Artisan riding skill is a prerequisite to beginning the quest.
Additional stacks of “Lifebloomâ€� now benefit from bonus healing.
“Nature’s Reachâ€� now also reduces threat caused by Balance spells by 5/10%.
The bleed effect of “Lacerateâ€� now increases in potency with greater attack power.
The “Bear Formâ€� armor bonus has been increased to 200% from 180%.
“Frenzied Regenerationâ€� now converts 20 points of rage into 10% of total health per second for 5 sec.
“Tiger’s Furyâ€� has been changed to increase your damage by 15% for 6 seconds.
“Faerie Fireâ€� is now castable in Cat, Bear, and Dire Bear Forms and has no mana cost and a six second cooldown.
“Barkskinâ€� now also reduces threat generated by spells for the duration.
“Remove Curseâ€�, “Cure Poisonâ€�, and “Abolish Poisonâ€� can now be cast in “Tree of Lifeâ€� form.
“Tree of Lifeâ€� form now grants a 200% armor bonus.
The “Faerie Fire (Feral)â€� talent has been removed and replaced in position by Improved Faerie Fire.
“Improved Faerie Fireâ€� has been reduced to 1 rank, for a 3% bonus.
New Talent (Balance): “Improved Moonkin Auraâ€� - Tier 7 talent; Your Moonkin Aura also causes affected targets to have a 100% chance to regain 15/30% of the mana cost of any spell when they get a critical hit. The regeneration effect cannot occur more than once every 12 sec. Requires 1 point in Moonkin Form.
“Gift of the Wild (Rank 3)â€� now has a range consistent with other ranks of the spell.

--Hunters

“Monster Slayingâ€� and “Humanoid Slayingâ€� have been removed and replaced by the “Master Trackerâ€� talent, which increases damage and critical strike damage caused against a tracked target by 1/2/3%.
“Lightning Reflexesâ€� has been increased to a 5/10/15/20/25% bonus.
“Deflectionâ€� has been reduced to 2 ranks for a 2/5% bonus.
“Improved Feign Deathâ€� has been changed to give “Feign Deathâ€� a 50/100% to remove all harmful effects.
“Master Tacticianâ€� has been changed to give your critical hits with ranged attacks a 100% chance to increase your critical strike chance against the target by 2% for 8 sec. The effect stacks up to 5 times.
“Clever Trapsâ€� now also increases the damage of “Snake Trapâ€� by 15/30% against flying targets.
“Kill Commandâ€� no longer triggers the global cooldown.
“Feign Deathâ€� now properly de-aggros player pets.
“Readinessâ€� now properly finishes the cooldown on “Misdirectionâ€�.

--Mages

Fixed several issues with the “Water Elementalâ€�.
The “Arcane Blastâ€� debuff should now be applied when “Arcane Blastâ€� is cast instantly with the “Netherwind Regaliaâ€� 8 piece set bonus.

--Paladins

“Libram of Eternal Restâ€� no longer prevents “Judgment of the Crusaderâ€� from refreshing.
“Illuminationâ€� now returns the correct amount of mana when using ranks

--Priests

“Shadow Reachâ€� now reduces threat caused by Shadow spells by 5/10% in addition to increasing the range of your Shadow spells.
“Healing Focusâ€� now affects “Binding Healâ€�.
“Prayer of Fortitude (Rank 3)â€� now has a range consistent with other ranks of the spell.
“Surge of Lightâ€� no longer consumes the full mana cost of “Smiteâ€�.
The “Weakened Soulâ€� debuff no longer re-applies if the priest zones immediately after it ends.

--Rogues

“Improved Sapâ€� no longer initiates the “Master of Subtletyâ€� timer.
“Surprise Attacksâ€� now prevents “Envenomâ€� from being dodged.

--Shaman

“Rockbiter (Rank 3)â€� should now affect all maces.

--Warlocks

“Succubusâ€� can now seduce many humanoids that were previously immune to charm effects.
“Curse of Doomâ€� now properly consumes “Amplify Curseâ€�.

--Items

The relative value of sockets when assigning stats to items has been standardized on high end items to match lower end items. As a direct result of this change, many higher quality items have had their stats improved.
Fixed an issue where identical bonuses from separate items were not stacking properly.
Hit rating granted from items is now reflected in the ranged character tab.
Fixed an issue where lockpicked boxes sent in the mail would become locked again.
The 2 piece set bonus from the “Netherweave Tunicâ€� set now properly stacks with the 6 piece set bonus from “Field Marshal’s Regaliaâ€�.
The 3 piece set bonus from the “Defiler's Purposeâ€� set now applies properly.
The 3 piece set bonus from the “Felstalker Armorâ€� set now applies properly.
Fixed a bug where unequipping pieces from “Moonglade Raimentâ€� while in feral form would cause the Druid to lose buffs.
“Eye of the Beastâ€� now properly stacks with the “Imbued Netherweaveâ€� set.
The 5-piece “Felheart Raimentâ€� set bonus will now always grant the Demonic Ally buff.
“Totem of Pulsing Earthâ€� should now be better than “Totem of Lightningâ€�.
“Admantile Weight Stonesâ€� can now be applied to fist weapons.
“Whitemend Hoodâ€� will now display properly on male Blood Elf characters.
“Thatia’s Self-Correcting Gauntletsâ€� are now bind-on-pickup.
“Fetish of the Fallenâ€� no longer requires a killing blow to proc.
“Mark of Defianceâ€� will now proc off healing spells.
Nature protection potions will no longer proc spiritual attunement.
“Boots of the Infernal Covenâ€� can now be disenchanted.
The bind-on-equip version of “Clefthoof Hide Leggingsâ€� has had its name changed to “Clefthoof Hide Kiltâ€�.
“Marsh Lichenâ€� is now considered a fungus.
The “Learn Two Parachuteâ€� trinket should now properly prevent players from taking falling damage.
“Quixotic Quotientâ€� now has More charges.
“Twin-Bladed Ripperâ€� now has a sell price.
Equipping and un-equipping “Wrynn Dynasty Greavesâ€� will no longer cause the player’s defense rating to fluctuate.
The “Hand of Edward the Oddâ€� proc will now properly make the next spell cast instantly.
“Enigmatic Skyfire Diamondâ€� now properly grants the crit bonus.
“Oracle Belt of Timeless Mysteryâ€� no longer has an on use effect.
Fixed an issue where the “Tidefury Helmâ€� graphic would display incorrectly on Troll female characters.
Fixed a typo in the name of “Druidic Helmet of Second Sightâ€�.
Fixed a typo in the recipe description of “Earth Shatterâ€�.
“Gyromast’s Keyâ€� will now be removed from your inventory after the quest “Gyromasts Revengeâ€� has been completed.
“Strikers Pauldronâ€� will now render correctly under different lighting conditions.
Fixed a display issue with “Lunar Crescent Axeâ€� on female Night Elf characters.
Fixed the proc rate of “Masquerade Gownâ€�.
“Hammer of Destinyâ€� will now properly proc.
Players will be relieved to learn that many helm graphics no longer remove hair.
Sickle of Unyielding Strength will now display correctly on characters.
Fixed a typo in the flavor text of “Fenclaw Hideâ€�.
The tooltip of “Burrowers Shellâ€� now indicates that it absorbs physical damage.
“Mok'Nathal Hero's Pantaloonsâ€� now has a sell price.

--Professions

Engineering has undergone an extensive review. Some of the improvements and additions made to the profession include:
New unique items including the mechanical tracking “Gadget Portable Sensorâ€� and the “Clean Bombâ€�, which cleanses nearby party members.
Many existing items have been retuned to be less expensive to craft and/or more potent.
Many existing bind-on-equip Engineering items have been retuned to be more desirable to other players, and new plans have been added.
Plans for specialized ammo and powerful bind-on-pickup guns that only you can use.
Additional crafted non-combat and combat pets.
Crafted “Steam Tankâ€� and “Flying Machineâ€� mounts useable only by engineers.
And much more!
Recipes for drinks that restore mana have been added. These recipes will require water from different sources (e.g. Skysong Lake spring water) that can be collected with bottles that are sold from vendors.
Many enchanting formulae will now properly substitute higher level enchanting rods for lower level rods.
“Schematic: Spybotâ€� can again be found in the game.
Fixed an issue where players were sometimes unable to unlearn profession specializations.
“Cut Citrineâ€� has been properly implemented in the game.
“Elixir Masteryâ€� now works with “Fel Strength Elixirâ€�.
“Foreman’s Enchanted Helmetâ€� no longer requires a reagent which is not available.
Fixed a bug with the “+40 Spell Damage Enchantmentâ€� which was preventing it from benefiting healing spells.
Players will now receive a message when learning the Leatherworking recipe for “Onyxia Scale Cloakâ€�.
“Plans: Fiery Plate Gauntletsâ€� no longer requires being an Armorsmith to learn.

--User Interface

The Looking For Group system has been overhauled. The “Looking For Groupâ€� and “Looking For Moreâ€� tabs in the Looking For Group tool have now been consolidated into one interface. Making a selection in a category (Dungeon, Raid, Group Quest, and Zone) will add the player to a player listing with other eligible players seeking a group. The listing indicates whether each player is solo, in a group, or the leader of a group. The auto-join functionality of the LFG tool has been removed. In addition, the Looking For Group channel has been re-implemented. The channel is viewable by everyone, but players must be in the Looking For Group system to chat in the channel.
The Auction House now has a gem sub-category.
There is now a Remember Price option when creating auctions in the Auction House and sending
Cash on Delivery mail.
There is now a Reset option when searching the Auction House.
Several class specific interface options have been added, including:
A toggle for automatic switching between “autoshotâ€� and “autoattackâ€� for hunters.
An option to use a separate action bar while in Moonkin Form or prowling in Cat Form for druids.
Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
Players will be able to see how much memory the UI is using and the top 3 addons using memory.
The UI memory limit has been removed, and memory profiling features are available.
CPU profiling features are available (but must be enabled).
The Blizzard UI Code has been inspected and several instances of IsVisible corrected to use IsShown as appropriate.
Conditionals on #show and #showtooltip
Memory Profiling
Script memory is now tracked on a per-addon basis, with functions provided to analyze and query usage.
The script memory manager has been optimized and the garbage collection tuned so there is no longer any need for a hard cap on the amount of UI memory available.
NEW: UpdateAddOnMemoryUsage() - Scan through memory profiling data and update the per-addon statistics
NEW: usedKB = GetAddOnMemoryUse(index or "name") - query an addon's memory use (in K, precision to 1 byte) - This returns a cached value calculated by UpdateAddOnMemoryUsage().
CPU Profiling
CPU profiling is disabled by default since it has some overhead. CPU profiling is controlled by the scriptProfile cvar, which persists across sessions, and takes effect after a UI reload.
When profiling is enabled, you can use the following functions to retrieve CPU usage statistics. Times are in seconds with about-a-microsecond precision:
NEW: time = GetScriptCPUUsage() - Returns the total timeused by the scripting system
NEW: UpdateAddOnCPUUsage() - Scan through the profiling data and update the per-addon statistics
NEW: time = GetAddOnCPUUsage(index or \"name\") - Returns the total time used by the specified AddOn. This returns a cached value calculated by UpdateAddOnCPUUsage().
NEW: time, count = GetFunctionCPUUsage(function[, includeSubroutines]) - Returns the time used and number of times the specified function was called. If 'includeSubroutines' is true or omitted, the time includes both the time spent in the function and subroutines called by the function. If it is false, then time is only the time actually spent by the code in the function itself.
NEW: time, count = GetFrameCPUUsage(frame[, includeChildren]) - Returns the time used and number of function calls of any of the frame's script handlers. If 'includeChildren' is true or omitted, the time and call count will include the handlers for all of the frame's children as well.
NEW: time, count = GetEventCPUUsage(["event"]) - Returns the time used and number of times the specified event has been triggered. If 'event' is omitted, the time and count will be totals across all events.
NEW: ResetCPUUsage() - Reset all CPU profiling statistics to zero.
NEW: KDM() - Now functions for Tauren Druid characters.
Frames
NEW: Frame:HookScript("name", function) - Exactly equivalent to hooksecurefunc(), but usable with frame script handlers. (Note that like hooksecurefunc(), this is not intended as a general hooking replacement, but to allow hooking of secure frame handlers.)
GameTooltip
UPDATED : name, unitid = GameTooltip:GetUnit() - Added second 'unitid' return value
NEW: hasComparison = GameTooltip:SetHyperlinkCompareItem(link, index) - Sets a comparison tooltip to show the index'th comparison item to the item specified as link. Will return a true value if there is an index'th comparison item (index is 1 or 2).
API Functions
UPDATED: isSecure, taint = issecurevariable() - Now returns a second value which is the name of the addon that tainted the variable (or the empty string if it was tainted by a macro script), if it is not secure.
UPDATED: GetCursorInfo() will now return "merchant", index when the cursor holds a merchant item.
NEW - link = GetSendMailItemLink()
Secure Templates
For "item" buttons, name can bean item ID or item link.
Action buttons will automatically update if their action attribute changes (You can even do something like this ActionButton1:SetId(0) ActionButton1:SetAttribute("action", 1) ActionButton1:SetAttribute("shift-action*", 2) and when you hold down the shift key, it will show the icon, feedback and tooltip for action 2.
The SecureStateHeaderTemplate now supports a small stack of saved states that can be used in state transition rules via push/pop/swap actions (See the header file for usage information)
Macros
New conditional [flyable] which is true if you're in a location where you could use a flying mount
You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
Added macro option support for /dismount.
Macros containing conditionals will automatically update their visual feedback as appropriate during play.
#show and #showtooltip can be given conditionals and will update dynamically
#show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
Bug Fixes
The raid pullout positions will be saved and restored between sessions
Fixed a bug where frame alpha wasn't used b the Cooldown frame type
Self cast works with items such as bandages
Fixed errant 'this' in ContainerFrameItemButton_OnEnter
Auction house sorting is fixed (There is now sorting by "bid", "buyout", and "buyoutthenbid". The main aucion house browse tab uses "buyoutthenbid" as requested by design. the other two tabs ("bids" and "auctions") use the proper sort ("bid vs. "buyout")).

--Raids and Dungeons

Tier 6 armor sets are now in the game.
The loot in Heroic mode instances has been improved.
Many mobs have had their 360 degree chain melee attacks changed to directional, 180 degree cone attacks.
Sunken Temple
Fixed a bug where Jammal'an the Prophet would sometimes ignore a mind controlled player if the party wiped.
Blackwing Lair
Chromaggus Brood Afflictions no longer target totems.
Hellfire Citadel:Hellfire Ramparts
Vazruden the Herald and Nazan should now respawn properly after a wipe.
Hellfire Citadel:Blood Furnace
Fixed an issue where mobs sometimes stay untargetable during the Broggok event when in Heroic mode.
The last wave of Fel Orcs will no longer respawn if the last orc is mind controlled.
Shadow Labyrinth
Fel Overseers will now path correctly.
Karazhan
Fixed an issue where Prince Malchezaar sometimes becomes untargetable after wiping.
Romulo should now respawn correctly after a wipe.
The door to Shade of Aran’s room now opens properly.
Magtheridon’s Lair
Hellfire Channelers now have slightly more health.
The damage and casting time bonuses of Hellfire Channelers from Soul Transfer has been reduced.
Gruul’s Lair
Gruul the Dragonkiller now deals less melee damage.

--Mac

Resolved several potential compatibility issues in preparation for OS X 10.5.
Fixed a stack overflow error that would sometimes occur while zoning into raid instances.
Fixed a bug where the 25th quest in the quest log was flagged as being failed.

--Bug Fixes

The “Seal of Ascensionâ€� quest chain can now be properly completed.
“Cycloneâ€� can no longer be used on Hunters and their pets while Bestial Wrath and The Beast Within are active.
Mages can no longer blink out of the bubble before the match starts in “Eye of the Stormâ€�.
Shifting in and out of “Bear Formâ€� or “Dire Bear Formâ€� will no longer heal you.
The flight path between Evergrove and Swamprat Post will no longer pass through a building.
The Exodar weapon master no longer trains “One-Handed Macesâ€� for 1 gold.
Rogue poisons applied by special attacks can now be properly dispelled.
Gems will now be properly mailed each month as reputation rewards for “The Consortiumâ€�.
Draenei characters will now leave footprints.
“Prayer of Mendingâ€� will now get the bonus from “Amplify Magicâ€�.
Non-hostile actions will no longer break “Invisibilityâ€�.
Fixed an issue where “Enrageâ€� sometimes caused the user to be stuck in combat.
Druids can now learn “Mangleâ€� while a ghost.
Fixed a bug where “Commanding Shoutâ€� healed the warrior when used at low health.
The “Enchant Weapon - Mongooseâ€� no longer lowers weapon range.
Fixed an issue where Oronok Torn-heart did not give the last quest in “The Cipher of Damnationâ€� quest chain.
Fixed an issue where having the resilience stat prevented the “Enrageâ€� talent from activating.
Fixed an issue where the Windroc Matriarch would not spawn after attempting to loot the egg in the “Bring Me the Egg!â€� quest.
Fixed an issue where Tortured Druid mobs in Silithus dealt damage instead of healing Hive’Ashi Drone summons.
Gnomes and other vertically challenged characters are now able to properly fish in certain nodes.
Fixed an issue where Vhel’Kur gets stuck for the “Gorefiend’s Armorâ€� quest.
Socrethar will no longer become unable to be attacked in the “Deathblow to the Legionâ€� quest.
Fixed a display issue with hunter shot animations when using bows.
Elementals in the “From the Ashesâ€� quest will no longer follow you around when out of combat.
Fixed a typo in the “Goods from Silvermoon Cityâ€� quest.
The “Vorsha the Lasherâ€� quest will now properly display the player’s name in the quest text.
Garons Hutchins is no longer a vendor.
“This is Outland!â€� now properly rewards 300 reputation with Kurenai.
Fixed an evade bug in the quest “Gorefiend’s Truncheonâ€�.
Netherock Crumblers will now aggro in the “Breaking Down Netherockâ€� quest.
The “Gushing Woundâ€� debuff will now be removed properly by heals.
The Death Ravager mob on Azuremyst Isle is no longer tamable.
Fixed a typo in the “Missing Diplomatâ€� quest.
Omor the Unscarred no longer casts Treacherous Aura on non-combat pets.


Source: http://vnboards.ign.com/wow_general_boa ... 985516/p1/?
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Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Re: Unofficial patch notes.

Post by Lateralus »

Virtu wrote:Crafted “Steam Tankâ€� and “Flying Machineâ€� mounts useable only by engineers.

What
The
Phuck
Last edited by Lateralus on 20 Mar 2007, 15:05, edited 1 time in total.
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sneek
The Punisher
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Joined: 08 May 2005, 23:41
Location: Netherlands

Post by sneek »

Been stapled as bogus for a lot of things in there - one of which is the suggestion that engineers can get weirdo flying mounts! :)

But yes mostly typical player concerns that are addressed in this mockup which makes most people yell out FAKE.
Blizzard never does that!
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Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
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Post by Fenz »

fake
I ain't leaving without your soul and I am sober this time.
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Zilver
Warlord
Warlord
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Joined: 08 May 2005, 22:21
Location: Oggrimar

Post by Zilver »

no warrior nerfs

must be fake
Remember, remember, the 6th of December,
The patch day treason and plot.
I see no reason, for BT and Cleavin',
Since Tseric wants us to spec Prot.
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Gupim
High Warlord
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Posts: 1007
Joined: 24 Aug 2005, 08:33

Re: Unofficial patch notes.

Post by Gupim »

Virtu wrote:And much more!
finally
"go all out, i wont lose aggro"
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