Arena action 3 vs 3 featuring a FG lock

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Fenz
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Arena action 3 vs 3 featuring a FG lock

Post by Fenz »

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sneek
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Post by sneek »

Oh dear, lots of bubbling there them Arena :?
Wonder how that'll pan out for the pallies at the end of the beta test period.

Interesting to see that poly's worth shit in BG while fear, root and snares still are as annoying and long as ever.
Might be due to extreme level differences though.
Would be nice to see a 3xL70 vs 3xL70 arena vid in a month or so.
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rmz
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Post by rmz »

good observation sneek, notice also that the ice pet gets ganked without hassle with some simple dots :p

the felguard is really awesome
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Fenz
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Post by Fenz »

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Gorlom
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Post by Gorlom »

what lvls were the hordies?
i see 2 teams 1 with warlock mage and shaman and one with warlock hunter priest.
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Maugetar
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Post by Maugetar »

ok, am i missing something.. that mage sucks so much ass its annoying to watch.. what is he doing.. why isnt he polymorphing the paly even once.. and that middlefight.. standing on those platforms?? wth
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Fenz
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Post by Fenz »

Maugetar wrote:ok, am i missing something.. that mage sucks so much ass its annoying to watch.. what is he doing.. why isnt he polymorphing the paly even once.. and that middlefight.. standing on those platforms?? wth
The lock isn't playing to good either (never bolts), I think they jump on the platforms so pets/melee can't reach them.
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rmz
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Post by rmz »

yeah kinda weird standing there but the ice pet was totally useless :-)
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Maugetar
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Post by Maugetar »

the standing on the platforms thingy, was mostly refering to the obviously demented warrior doing nothing about it.. but mostly.. its the mage.. totaly crap
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Gorlom
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Post by Gorlom »

imo standing there was bloody brilliant. the felguard couldnt do shit. if the warrior tried to jump over he got frostnovad in the middle out of reahc and fell down when frost nova was over. only problem was the shaman running out of mana.


Edit: hahha the only reason they loose the one when they are standing on the pillars is because the shaman nukes instead of conserving mana for heals.
the moment the paladin dies they should have made it an endurance battle since the allies only could heal through bandages =P
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