Burning Crusade professions

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Sinarion
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Joined: 08 Sep 2005, 15:46
Location: CCCP

Burning Crusade professions

Post by Sinarion »

Some info i found.. Dunno if you've read it yet.


Alchemy :

New cap - Herb Gathering (Master) : How to find and gather Outland herbs. Gives a potential herbalism skill of 375.

Alchemy Specializations :


Potion Master
Allows an alchemist to sometimes create an additional potion when brewing high level potions.

Transmutation Master
Allows an Alchemist to sometimes to get greater results when transmuting materials.

Elixir Master
Allows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Flasks :


Flask of Fortification
Increases the player's maximum health by 1500 and Defense Rating by 30 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Relentless Assault
Increases the player's attack power by 360 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Mighty Restoration
Increases the player's mana regeneration by 70 mana per 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Shadow Fortification
Increases the player's resistance to shadow spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Arcane Fortification
Increases the player's resistance to arcane spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Potions :


Major Holy Protection Potion
Major Arcane Protection Potion
Major Dreamless Sleep Potion
Major Fire Protection Potion
Major Frost Protection Potion
Major Nature Protection Potion
Major Shadow Protection Potion

These absorb 2800-4000 damage

*Major Dreamless Sleep Potion : Puts the imbiber in a dreamless sleep for 12 sec. During that time the imbiber heals 3600 health and 3600 mana.
Super Healing Potion : Restores 1500-2500 health.
Super Mana Potion : Restores 1800-3000 mana.
*Heroic Potion : Increases Strength by 70 and temporarily increases health by 700 for 15 sec.
*Destruction Potion : Increases spell critical chance by 2% and spell damage by 120 for 15 sec.
*Ironshield Potion : Increases armor by 2500 for 2 min.
*Sneaking Potion : Increases Stealth a great deal for 30 sec.
*Shrouding Potion : Shrouds you from nearby enemies so you seem less threatening to them.
*Haste Potion : Increases Haste Rating by 400 for 15 sec.


Insane Strength Potion
Requires Level 45
Increases your Strength by 120 and decreases your Defense Rating by 75 for 15 sec.

Elixirs :


Elixir of Major Frost Power : Increases frost spell damage by up to 55 for 1 hour.
Elixir of Major Firepower : Increases fire spell damage by up to 65 for 1 hour.
Elixir of Major Agility : Increases your Agility by 35 for 1 hour.
Elixir of Major Armor : Increases armor by 550 for 1 hour.
*Elixir of Major Mageblood : Regenerate 16 mana per 5 sec for 1 hour.
Elixir of Empowerment : Decreases the magical resistances of your spell targets by 30 for 1 hour.
Elixir of the Searching Eye :
Elixir of Camouflage: Imbiber cannot be tracked for 1 hour.
*Elixir of Dodging :

Transmutes :


Transmute - Primal Earth to Life
Transmute - Primal Fire to Mana
Transmute - Primal Life to Earth
Transmute - Primal Mana to Fire
Transmute - Primal Shadow to Water
Transmute - Primal Water to Shadow
Transmute: Primal Earth to Water
Transmute: Primal Fire to Earth
Transmute - Primal Air to Fire
Transmute - Primal Water to Air

Transmute - Primal Might
Teaches you how to Transmute Primal Air, Water, Earth and Fire into Primal Might.

Primals are created with a spell "Create Primal XYZ" that uses "10 motes" of earth, shadow, air, etc. Not sure what profession is used to make those or where these items come from.

Engineering apparently has something to do with Alchemy now, my guess is that these two items create the Super Healing/Mana pots. The injectors are listed as requiring the Black Anvil. Good to see that at level 70 we'll still be running BRD.
Schematic: Healing Potion Injector
Schematic: Mana Potion Injector



Enchanting :

Boots :

* Enchant Boots - Dexterity : Permanently enchant a piece of boots armor to grant +12 Agility.
* Enchant Boots - Surefooted : Permanently enchant boots to give 5% snare and root resistance as well as a 1% bonus to hit.
* Enchant Boots - Vitality : Permanently enchant boots to restore 4 mana and health every 5 seconds.

Bracers :

* Enchant Bracer - Brawn : Permanently enchants bracers to increase Strength by 12.
* Enchant Bracer - Stats : Permanently enchants bracers to increase all stats by 4.
* Enchant Bracer - Major Defense : Permanently enchants bracers to increase your defense by 8.
* Enchant Bracer - Restore Mana Prime : Permanently enchants bracers to restore 6 mana every 5 seconds.
* Enchant Bracer - Spellpower : Permanently enchants bracers to increase damage done by spells by up to 15.
* Enchant Bracer - Superior Healing : Permanently enchants bracers to increase the effect of healing spells by up to 30.

Chest :

* Enchant Chest - Exceptional Health : Permanently enchant a piece of chest armor to grant +150 health.
* Enchant Chest - Exceptional Mana : Permanently enchant a piece of chest armor to grant +150 mana.
* Enchant Chest - Exceptional Stats : Permanently enchant a piece of chest armor to increase all stats by 6.

Cloak :

* Enchant Cloak - Major Armor : Permanently enchant a cloak to give a 120 additional armor.
* Enchant Cloak - Major Resistance : Permanently enchant a cloak to increase all resistances by 7.

Ring :

* Enchant Ring - Healing Power : Permanently enchant a ring to increase healing spell effects by up to 20.
* Enchant Ring - Spellpower : Permanently enchant a ring to add up to 12 damage to spells.
* Enchant Ring - Stats : Permanently enchant a ring to increase all stats by 4.
* Enchant Ring - Weapon Might : Permanently enchant a ring to add 2 damage to physical attacks.

Shield :

* Enchant Shield - Though Shield : Permanently enchant a shield to give 18 additional block value.
* Enchant Shield - Shield Block : Permanently enchant a shield to give +15 Shield Block Rating.
* Enchant Shield - Intellect : Permanently enchant a shield to give 12 intellect.
* Enchant Shield - Resistance : Permanently enchant a shield to increase resistance to all magic schools by 5.

Weapon :

* Enchant Weapon - Battlemaster : Permanently enchant a weapon to give a chance on striking to heal your party of 50 damage over 10 seconds.
* Enchant Weapon - Major Spirit : Permanently enchant a melee weapon to increase Spirit by 35.
* Enchant Weapon - Major Striking : Permanently enchant a melee weapon to do 7 additional points of damage.
* Enchant Weapon - Major Intellect : Permanently enchant a melee weapon to grant +30 Intellect.
* Enchant Weapon - Potency : Permanently enchant a melee weapon to add 20 Strength.
* Enchant Weapon - Major Spellpower : Permanently enchant a melee weapon to add up to 40 damage to all spells.
* Enchant Weapon - Sunfire : Permanently enchant a melee weapon to add up to 50 damage to fire and arcane spells.
* Enchant Weapon - Soulfrost : Permanently enchant a melee weapon to add up to 54 damage to frost and shadow spells.
* Enchant Weapon - Mongoose : Permanently enchant a melee weapon to occasionally increase Agility by 120 and attack speed slightly.
* Enchant Weapon - Spellsurge : Permanently enchant a melee weapon to have a 3% chance on spellcast to restore 100 mana to all party members of 10 seconds.
* Enchant 2H Weapon - Major Agility : Permanently enchant a two-handed melee weapon to add 35 Agility.
* Enchant 2H Weapon - Savagery : Permanently enchant a two-handed melee weapon to increase attack power by 70.



*Engineering :


Fireworks :

- Blue Smoke Flare : Throw a blue smoke flare at a specific location that lasts for 5 min.
- Green Smoke Flare : Throw a green smoke flare at a specific location that lasts for 5 min.
- Red Smoke Flare : Throw a red smoke flare at a specific location that lasts for 5 min.
- White Smoke Flare : Throw a white smoke flare at a specific location that lasts for 5 min.

Explosives :

- Adamantite Grenade : Inflicts 450-751 Fire damage and stuns targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 80.
- Elemental Seaforium Charge : Blasts open all but the mightiest of locked doors.
- Fel Iron Bomb : Inflicts 330-771 Fire damage and stuns targets in a 5 yard radius for 3 sec. Any damage will break the effect. Unrelaible against targets higher than level 76.
- Rocket Launcher : Fire a Powerful Rocket at the enemy that does 960 to 1440 damage and stuns them for 2 sec. This thing has quite a kick though...
- Supper Sapper Charge : Explodes when triggered dealing 675 to 1125 Fire damage to all enemies nearby and 900 to 1500 to you.
- The Bigger One : Inflicts 600-1001 Fire damage and stuns targets for 5 sec in a 10 yard radius. Any damage will break the effect. Unrelaible against targets higher than level 80.

Head stuff and various gadgets :

- Critter Enlarger : Enlarges a critter to twice its normal size.
- Foreman's Enchanted Helmet : Increases your chance to resist Silence and Interrupts effects by 10%.
- Foreman's Reinforced Helmet : Increases your chance to resist Stun and Disorient effects by 10%.
- Gnomish Flame Turret : Quickly constructs a gnomish flame turret at your feet that will nearly always attack nearby enemies.
- Gnomish Poultryizer : Turns the target into a chicken for 15 seconds. Well, that is assuming the transmogrification polarity has not been reversed....
- Hyper-Vision Goggles : Increases your stealth detection for 15 sec.
- Remote Mail Terminal : Unfold the Remote Mail Terminal so that it can receive and send mail. It only has enough power to last for 5 min.
- Rocket Boots Xtreme : Engage the rocket boots to greatly increase your speed. You probably wont be still standing when you get there though...

Scopes :

- Stabilized Eternium Scope : Attaches a permanent scope to a bow or gun that increases its Critical Hit Rating by 1%.
- Khorium Scope : Attaches a permanent scope to a bow or gun that increases its damage by 12.
- Adamantite Scope : Attaches a permanent scope to a bow or gun that increases its damage by 10.

Missing descritpions :

Adamantite Frame
Adamantite Rifle
Adamantite Shells
Cogspinner Goggles
Crashin' Thrashin' Robot
Critter Enlarger
Elemental Blasting Powder
Fel Iron Casing
Fel Iron Musket
Fel Iron Shells
Fel Iron Toolbox
Felsteel Boomstick
Felsteel Stabilizer
Gnomish Battle Goggles
Gnomish Poultryizer
Gnomish Power Goggles
Handful of Fel Iron Bolts
Gnomish Tonk Controller
Goblin Tonk Controller
Hardened Adamantite Tube
Healing Potion Injector
Khorium Power Core
Khorium Toolbox
Mana Potion Injector
Nigh-Invulnerability Belt
Ornate Khorium Rifle
Ornate Khorium Rifle
Power Amplification Goggles
Ultra-Spectropic Detection Goggles
Zapthrottle Mote Extractor



*Jewelcrafting :


Prospecting (skill) : Search 5 ore of a base metal for precious gems. This will destroy the ore in the process.

Necklaces :

- Amulet of the Moon : Gives 10 additional spirit to nearby party members for 30 min.
- Aquamarine Pendant of the Warrior : Gives 15 additional stamina to nearby party members for 30 min.
- Braided Eternium Chain : Increases the Critical Hit Rating of nearby party members by 28 for 30 min.
- Chain of the Twilight Owl : Increases the spell critical hit chance of nearby party members by 2% for 30 min.
- Citrine Pendant of Golden Healing : Restores 3 health to all nearby party members every 5 seconds for 30 min.
- Embrace of the Dawn : All stats of nearby party members increased by 10 for 30 min.
- Heavy Golden Necklace of Battle : Gives 10 additional strength to nearby party members for 30 min.
- Jade Pendant of Blasting : Increases spell damage done by nearby party members by up to 15 for 30 min.
- Living Ruby Pendant : Restores 6 health per second to nearby party members for 30 min.
- Pendant of the Agate Shield : Gives 10 additional stamina to nearby party members for 30 min.
- Thick Felsteel Necklace : Increases stamina of nearby party members by 20 for 30 min.


Trinkets :

- Figurine - Black Diamond Crab : Reduces melee damage taken by 35 for 20 sec.
- Figurine - Black Pearl Panther : Increases attack power by 90 for 12 sec.
- Figurine - Dark Iron Scorpid : Every swing poisons your foe for 15 damage over 10 sec.
- Figurine - Dawnstone Crab : Reduces melee damage taken by 50 for 20 sec.
- Figurine - Emerald Owl : Restores 60 mana every second for 12 sec.
- Figurine - Felsteel Boar : Summons the Felsteel Boar to fight for you.
- Figurine - Golden Hare : Increased speed by 30% and prevents new snares from landing on the user for 12 sec.
- Figurine - Jade Owl : Restores 30 mana every second for 12 sec.
- Figurine - Living Ruby Serpent : Increases damage and healing done by magical spells and effects by up to 150 for 20 sec.
- Figurine - Nightseye Panther : Increases attack power by 320 for 12 sec.
- Figurine - Ruby Serpent : Increases damage and healing done by magical spells and effects by up to 100 for 20 sec.
- Figurine - Talasite Owl : Restores 900 mana over 12 sec.
- Figurine - Truesilver Boar : Summons the Truesilver Boar to fight for you for 30 seconds.
- F igurine - Truesilver Crab : Reduces melee damage taken by 20 for 20 sec.


Head :

- Eye of the Night : Increases spell damage by up to 34 for 30 min.
- Circlet of Arcane Might : Spell damage increased by 120.



Cut Agate
Cut Aquamarine
Cut Azerothian Diamond
Cut Citrine
Cut Emerald
Cut Jade
Cut Malachite
Cut Moonstone
Cut Opal
Cut Ruby
Cut Sapphire
Cut Shadowgem
Cut Tigerseye

Bold Blood Garnet
Bold Living Ruby
Bright Living Ruby
Brilliant Dawnstone
Brilliant Golden Draenite
Dawnstone Crab
Dazzling Deep Peridot
Dazzling Talasite
Delicate Blood Garnet
Enduring Deep Peridot
Enduring Talasite
Enscribed Noble Topaz
Enscribed Flame Spessarite
Flashing Living Ruby
Gleaming Dawnstone
Gleaming Golden Draenite
Glinting Flame Spessarite
Glinting Noble Topaz
Glowing Nightseye
Glowing Shadow Draenite
Jagged Deep Peridot
Jagged Talasite
Luminous Flame Spessarite
Luminous Noble Topaz
Lustrous Azure Moonstone
Lustrous Star of Elune
Mystic Dawnstone
Potent Flame Spessarite
Potent Noble Topaz
Radiant Deep Peridot
Radiant Talasite
Rigid Dawnstone
Rigid Golden Draenite
Royal Nightseye
Royal Shadow Draenite
Runed Blood Garnet
Runed Living Ruby
Shifting Nightseye
Shifting Shadow Draenite
Smooth Dawnstone
Solid Azure Moonstone
Subtle Living Ruby
Teadrop Living Ruby
Teardrop Blood Garnet
Solid Star of Elune
Sovereign Nightseye
Sovereign Shadow Draenite
Sparkling Azure Moonstone
Sparkling Star of Elune
Stormy Azure Moonstone
Stormy Star of Elune
Thick Dawnstone
Thick Golden Draenite

Arcane Khorium Band
Arcanite Sword Pendant
Blazing Citrine Ring
Blazing Eternium Band
Blood Crown
Coronet of the Verdant Flame
Delicate Eternium Ring
Delicate Living Ruby
Emerald Crown of Destruction
Engraved Truesilver Ring
Fel Iron Blood Ring
Gem Studded Band
Golden Draenite Ring
Golden Dragon Ring
Heavy Adamantite Ring
Heavy Copper Ring
Heavy Felsteel Ring
Heavy Iron Knuckles
Heavy Silver Ring
Inlaid Malachite Ring
Khorium Band of Frost
Khorium Band of Leaves
Khorium Band of Shadows
Khorium Inferno Band
Living Emerald Pendant
Malachite Pendant
Necklace of the Diamond Tower
Onslaught Ring
Opal Necklace of Impact
Ornate Tigerseye Necklace
Pendant of Frozen Flame
Pendant of Shadow's End
Pendant of Thawing
Pendant of the Null Rune
Pendant of Withering
Ring of Bitter Shadows
Ring of Silver Might
Ring of Twilight Shadows
Ruby Crown of Restoration
Ruby Pendant of Fire
Sapphire Pendant of Winter Night
Sapphire Signet
Silver Rose Pendant
Simple Opal Ring
Simple Pearl Ring
Solid Bronze Ring
Thick Adamantite Necklace
Thick Bronze Necklace
Thick Felsteel Necklace
Tigerseye Band
Truesilver Healing Ring
Wicked Moonstone Ring
Woven Copper Ring



*Blacksmithing :



Felsteel Shield Spike: Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it.

Greater Rune of Shielding : Applies the Greater Rune of Shielding to a shield. This rune absorbs up to 4000 points of damage before it fails.
Greater Rune of Warding : Put a Greater Rune of Warding on chest armor or robe that stops 400 points of damage every 2 minutes. Lasts for 1 hour.
Lesser Rune of Shielding : Applies the Lesser Rune of Shielding to your shield. This rune absorbs up to 1000 points of damage before it fails.
Lesser Rune of Warding : Put a Lesser Rune of Warding on chest armor or a robe that stops 200 points of damage every 2 minutes. Lasts for 1 hour.

Adamantite Sharpening Stone : Increase sharp weapon damage by 12 and add 1% crit for 30 minutes.
Fel Sharpening Stone : Increase sharp weapon damage by 12 for 30 minutes.

Adamantite Breastplate
Adamantite Cleaver
Adamantite Dagger
Adamantite Maul
Adamantite Plate Bracers
Adamantite Plate Gloves
Adamantite Rapier
Black Felsteel Bracers
Blessed Bracers
Bracers of the Green Fortress
Dirge
Earthpeace Breastplate
Enchanted Adamantite Belt
Enchanted Adamantite Boots
Enchanted Adamantite Breastplate
Enchanted Adamantite Leggings
Eternium Runed Blade
Fel Edged Battleaxe
Fel Hardened Maul
Fel Iron Breastplate
Fel Iron Chain Bracers
Fel Iron Chain Coif
Fel Iron Chain Gloves
Fel Iron Chain Tunic
Fel Iron Greatsword
Fel Iron Hammer
Fel Iron Hatchet
Fel Iron Plate Belt
Fel Iron Plate Boots
Fel Iron Plate Gloves
Fel Iron Plate Pants
Felfury Gauntlets
Felsteel Gloves
Felsteel Helm
Felsteel Leggings
Felsteel Longblade
Felsteel Reaper
Gauntlets of the Iron Tower
Hand of Eternity
Helm of the Stalwart Defender
Khorium Belt
Khorium Boots
Khorium Champion
Khorium Pants
Oathkeeper's Helm
Ragesteel Breastplate
Ragesteel Gloves
Ragesteel Helm
Runic Hammer
Shadowiron Bracers
Shadowiron Breastplate
Shadowiron Gloves
Shadowiron Helm
Steelgrip Gauntlets
Storm Helm
Swiftsteel Gloves



*Leatherworking :



Nether Armor Kit : Permanently increase the mana regeneration of an item worn on the chest, legs, hands or feet by 3 mana every 5 seconds. Only usable on items level 60 and above.
Earth Armor Kit : Permanently increase the defense rating of an item worn on the chest, legs, hands or feet by 8. Only usable on items level 60 and above.
Outland Armor Kit : Permanently increase the stamina of an item worn on the chest, legs, hands or feet by 8. Only usable on items level 55 and above.

Comfortable Insoles
Fel Leather Boots
Fel Leather Gloves
Fel Leather Leggings
Felscale Boots
Felscale Breastplate
Felscale Gloves
Felscale Pants
Felstalker Belt
Felstalker Bracers
Felstalker Breastplate
Heavy Clefthoof Boots
Heavy Clefthoof Leggings
Heavy Clefthoof Vest
Heavy Outland Leather
Netherfury Belt
Netherfury Boots
Netherfury Leggings
Outland Leather
Primal Riding Crop
Scaled Outland Boots
Scaled Outland Gloves
Scaled Outland Pants
Scaled Outland Vest
Stylin' Adventure Hat
Stylin' Crimson Hat
Stylin' Jungle Hat
Stylin' Purple Hat
Thick Outland Boots
Thick Outland Gloves
Thick Outland Pants
Thick Outland Vest
Wild Outland Boots
Wild Outland Gloves
Wild Outland Leggings
Wild Outland Vest



*Tailoring :



Golden Spellthread : Permanently embroids spellthread into pants increasing healing by up to 37 and stamina by 18.
Mystic Spellthread : Permanently embroids spellthread into pants increasing spell damage by up to 18 and stamina by 15.
Runic Spellthread : Permanently embroids spellthread into pants increasing spell damage by up to 20 and stamina by 18.
Silver Spellthread : Permanently embroids spellthread into pants increase healing by up to 31 and stamina by 15.

Netherweave Net : Captures a target up to 25 yards away in a net for 3 sec. Unreliable against targets higher than level 70.
Heavy Netherweave Net : Captures a target up to 35 yards away in a net for 3 sec. Unreliable against targets higher than level 80.

Arcanoweave Boots
Arcanoweave Bracers
Arcanoweave Robe
Bag of Jewels
Battlecast Hood
Battlecast Pants
Black Belt of Knowledge
Blackstrike Bracers
Bolt of Imbued Netherweave
Bolt of Netherweave
Bolt of Soulcloth
Bracers of Havok
Cloak of Eternity
Cloak of the Black Void
Ebon Shadowbag
Frozen Shadoweave Boots
Frozen Shadoweave Shoulders
Frozen Shadoweave Vest
Girdle of Ruination
Imbued Netherweave Bag
Imbued Netherweave Boots
Imbued Netherweave Pants
Imbued Netherweave Robe
Imbued Netherweave Tunic
Manaweave Cloak
Netherweave Bag
Netherweave Belt
Netherweave Boots
Netherweave Bracers
Netherweave Gloves
Netherweave Pants
Netherweave Robe
Netherweave Tunic
Primal Mooncloth
Primal Mooncloth Bag
Primal Mooncloth Belt
Primal Mooncloth Robe
Primal Mooncloth Shoulders
Resolute Cape
Soulcloth Gloves
Soulcloth Shoulders
Soulcloth Vest
Spellcloth
Spellfire Bag
Spellfire Belt
Spellfire Gloves
Spellfire Vest
Spellstrike Pants
Spellstrke Hood
Spellstrke Pants
Unyielding Bracers
Unyielding Girdle
Vengeance Wrap
White Remedy Cape
Whitemend Hood
Whitemend Pants
Cuming soon in a bed near you!
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Kororo
Legionnaire
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Posts: 303
Joined: 12 Jun 2006, 14:53
Location: Zwolle

Post by Kororo »

(Enchanting)
Bracer - Spellpower : Permanently enchants bracers to increase damage done by spells by up to 15.
Ring - Spellpower : Permanently enchant a ring to add up to 12 damage to spells.
Weapon - Soulfrost : Permanently enchant a melee weapon to add up to 54 damage to frost and shadow spells.

(Jewelcraft)
Necklaces : Amulet of the Moon : Jade Pendant of Blasting : Increases spell damage done by nearby party members by up to 15 for 30 min.
Trinkets : Figurine - Living Ruby Serpent : Increases damage and healing done by magical spells and effects by up to 150 for 20 sec.
Head : Circlet of Arcane Might : Spell damage increased by 120.

(Tailoring)
Runic Spellthread : Permanently embroids spellthread into pants increasing spell damage by up to 20 and stamina by 18.

OMG, looking foreward!!
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Pay no attention to that man behind the Kororo! (http://thesurrealist.co.uk/movie.php)
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rmz
Warlord
Warlord
Posts: 677
Joined: 08 May 2005, 20:29

Post by rmz »

engineering
- Remote Mail Terminal : Unfold the Remote Mail Terminal so that it can receive and send mail. It only has enough power to last for 5 min.


quite funny :p
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sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

quite useless
oh well at least you can send stuff you grinded to an alt to sell so you can keep doing it ... unless it;ll be like a repair bot, then it just fits in the 'useless' category.
You could mail a bunch of potions to your main tho, and pick em up halfway through the raid to save inv space :]
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
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sneek
The Punisher
Posts: 4774
Joined: 08 May 2005, 23:41
Location: Netherlands

Post by sneek »

Bit disturbing tbh all these new things.

Potions that help you with burst phases (the things add a huge bonus and last 15 seconds), insanely potent flasks, very hefty elixers.
Blacksmithing consumables (runes) that absorp massive quantities of unspecified damage.

I sincerely hope the developent team has listened to the most hardcore of raiders in that Loatheb in it's current incarnation is anything but fun.
Consumables are bad, mmk!
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sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

I HOPE its to make end game content doable for nubs (just pot up and kill the stuff the l33t guilds do without pots). If not .. myea. world of loatheb:|
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
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sneek
The Punisher
Posts: 4774
Joined: 08 May 2005, 23:41
Location: Netherlands

Post by sneek »

Consumbles should be like that tbh - only a gimmick to patch up the fact that you're underleveled in an instance.

Then again I also have the screwed up notion that you shouldn't be decked to the teeth with "previous instance" loot in order to be able to tacked "current instance" encounters.

MC and BWL were fine.
Unfortunately this has proven to be NOT the case with AQT and Naxxramas.
Bad bad design.
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Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

/bump for myself 8)
I ain't leaving without your soul and I am sober this time.
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