Priest info! (Priests only - 'Locks stay out)

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Late
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Priest info! (Priests only - 'Locks stay out)

Post by Late »

I dunno if this has been mentioned on the forums yet but I was reading the WoW EU forums and they have mentioned the updates to racials- some very interesting reading imo:

Feedback - The priest surrounds himself with anti-magic energy. Any successful spell cast against the priest will burn mana from the attacker and cause Shadow damage.

Elune's Grace - Now also increases chance to dodge. Ranged damage reduction increased, duration decreased, mana cost decreased, now has a cooldown.

Shadowguard - Is now instant cast. Updated tooltip to reflect that damage caused by Shadowguard causes no threat. This was previously the case, but was undocumented.

Touch of Weakness is now a 10 min. buff on the caster that is triggered when they are struck in melee. The effect is otherwise the same.

Starshards: This spell now works like Curse of Agony, with lower initial damage which increases as the duration continues. Mana cost dropped approximately 30% on all ranks. Ranks 1 and 2 increased to 6 second duration. Damage increased approximately 17%.

Hex of Weakness now also applies a -20% healing modifier in addition to its normal effect. The healing debuff does not stack with the warrior's Mortal Strike ability, although the damage penalty now stacks with either Touch of Weakness or Curse of Weakness.

Feedback and Hex of Weakness in particular look damn nice, have to admit I'm slightly disappointed with the buff to Touch of Weakness but at least I'll actually use it now! Troll priests will probably be damn happy too =)
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Fialotta
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Post by Fialotta »

instant shadowguard, hey thats kinda nifty, it'll make it more usefull ^^ and the hex...well better than b4 I guess,
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Nezguhl
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Post by Nezguhl »

Warlocks rules
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Post by Morlog »

Fialotta wrote:instant shadowguard, hey thats kinda nifty, it'll make it more usefull ^^ and the hex...well better than b4 I guess,
you just got a ranged mortalstrike debuff and you dont find it usefull?
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Fialotta
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Post by Fialotta »

well this is only 20%, MS i 50% =p....but I guess it can be useful against other priests, and druids maybe shamans juz nuke you down to fast anyway =p
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Post by xen »

Nezguhl wrote:Warlocks rules
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Post by Late »

Nez & Xen reported to moderators.

20% healing debuff is absolutely fantastic imo Fia- I would kill for it and imagine how useful it would be if you get caught in a 1 v 1 vs another priest as well. Also v useful in mass pvp
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Post by xen »

In a 1v1 I think Devouring Plague is still superior. The biggest advantage is probably that MS warriors are now no longer a necessity in PVP, unless it is a magic debuff ofc.
Nez & Xen reported to moderators.
Oh, and by the way, what did you expect in a thread called "'Locks stay out"? :(
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Post by Late »

In a 1 v 1 vs a Priest Devouring plague is useless. I reckon Hex of Weakness will remain a curse (I think its a curse right now no?) so it should be undispellable by a priest.

(And I was of course joking about the reporting comment ;) )
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Post by Meek »

WOOOT! :!:
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