MAGE HEAVEN
Hunter's dead zone is a fine mechanic!
Pay no attention to that man behind the Kororo! (http://thesurrealist.co.uk/movie.php)
- Mage: Ritual of Refreshment now requires 2 arcane powder to cast instead of a rune of portals.
BE WARNED MAUGETAR! Bring more then 5 arcane powder to the raids from now on!
BE WARNED MAUGETAR! Bring more then 5 arcane powder to the raids from now on!
Pay no attention to that man behind the Kororo! (http://thesurrealist.co.uk/movie.php)
OMG OMG OMG
Mage: Ice Block to be trainable in a future patch
Kalgan answered to a player post about the recent change to Hypothermia and added that Ice Block will be trainable in a near future.
It's a deliberate change. We initially felt like it was too quick at 30s and decided to test it out at 45s, but after playing with it for a while we felt like it opened mages to focus fire a little too much so we decided to keep it at 30s. It's worth pointing out that making changes like this and later un-doing them is not at all uncommon, it's just most of you generally don't see that process in action since it often happens before the patch even gets to the PTR.
Since I'm here, I'll also make a small pre-emptive strike against the incoming "what about other mage concerns!" replies I'm about to get and say the following.
Two things we'll be making improvements to in the near future (although these aren't likely to make it in on time for 2.3) are having iceblock be trainable (to make sure all mages have it as a tool for pve encounters and to open up other trees as being more viable options for pvp), and to-be-finalized improvements to mana issues in longer fights.
(worldofraids)
Mage: Ice Block to be trainable in a future patch
Kalgan answered to a player post about the recent change to Hypothermia and added that Ice Block will be trainable in a near future.
It's a deliberate change. We initially felt like it was too quick at 30s and decided to test it out at 45s, but after playing with it for a while we felt like it opened mages to focus fire a little too much so we decided to keep it at 30s. It's worth pointing out that making changes like this and later un-doing them is not at all uncommon, it's just most of you generally don't see that process in action since it often happens before the patch even gets to the PTR.
Since I'm here, I'll also make a small pre-emptive strike against the incoming "what about other mage concerns!" replies I'm about to get and say the following.
Two things we'll be making improvements to in the near future (although these aren't likely to make it in on time for 2.3) are having iceblock be trainable (to make sure all mages have it as a tool for pve encounters and to open up other trees as being more viable options for pvp), and to-be-finalized improvements to mana issues in longer fights.
(worldofraids)
Pay no attention to that man behind the Kororo! (http://thesurrealist.co.uk/movie.php)
i am fucking stunned.. outright stunned
the original post can be found here
http://forums.worldofwarcraft.com/threa ... 1&pageNo=2
the original post can be found here
http://forums.worldofwarcraft.com/threa ... 1&pageNo=2
argh... more positive info... does not.. compute...
http://forums.worldofwarcraft.com/threa ... 1&pageNo=3
scroll down for the blue post
http://forums.worldofwarcraft.com/threa ... 1&pageNo=3
scroll down for the blue post
I bet we now get improved sheep at the spot of Iceblock!
200 Mana 20 yd range
Transforms the enemy into a helpless sheep that cannot cast spells or attack for up to 40 sec. The sheep no longer breaks if it takes damage.
(This imp sheep would actually be exactly like fear.....)
I feel a trainable arcane power incomming before next expension .
(Just make sure we whine enough on the forums!)
200 Mana 20 yd range
Transforms the enemy into a helpless sheep that cannot cast spells or attack for up to 40 sec. The sheep no longer breaks if it takes damage.
(This imp sheep would actually be exactly like fear.....)
I feel a trainable arcane power incomming before next expension .
(Just make sure we whine enough on the forums!)
Pay no attention to that man behind the Kororo! (http://thesurrealist.co.uk/movie.php)
Seems strange to place a imp polymorph in the frost tree tho.. i hope frost gets something "cool" thoKororo wrote:I bet we now get improved sheep at the spot of Iceblock!
200 Mana 20 yd range
Transforms the enemy into a helpless sheep that cannot cast spells or attack for up to 40 sec. The sheep no longer breaks if it takes damage.
(This imp sheep would actually be exactly like fear.....)
I feel a trainable arcane power incomming before next expension .
(Just make sure we whine enough on the forums!)