just some interesting info i found
- Death Knight requirements: According to Tigole, you won't need to be level 80 to unlock the Death Knight, it would rather be between level 55 and 60. Players can then create their Death Knights and have to go through a trial in order to be able to play their Death Knights.
- Death Knight's resourcing system (Runes): Runes are engraved by the Death Knight into his weapon (sword or axe). There will be three different kind of runes: Unholy, Blood and Frost. The Death Knight will obtain various abilities, depending on how the DK combines the runes, the number of runes than you can combine is limited to six (for example: 2 of every rune type or 4 Unholy and 2 Blood runes type), you can change your rune combination to change your playstyle/role (Tank, Dps or PvP combination mixing both with less power). Upon using his abilities, the DK consumes his runes. One DK skill example using runes: a DK skill called "Army of the Dead", which summons Ghouls, requires Blood and Unholy rune types, therefore you would not be able to use this ability with only Frost runes carved into your weapon.
http://www.worldofraids.com/
Death Knight info
DKs have a lot of potential, and the resource (mana/energy/rage) system they've cooked up for it is very interesting indeed.
It seens more similar to a Rogue then a Warrior (Dual Wield tanking of mobs, go Zilver!) and you can influence what kind of "Energy cap" you have.
Definately a min-max'ers class!
It seens more similar to a Rogue then a Warrior (Dual Wield tanking of mobs, go Zilver!) and you can influence what kind of "Energy cap" you have.
Definately a min-max'ers class!