ashbringer dropped

Chit chat
Post Reply
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

ashbringer dropped

Post by sudo »

http://worldofraids.free.fr/ashbringer.jpg

no special killing order needed appearently.
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
Spiney
Guild hopper
Posts: 405
Joined: 09 May 2006, 11:55

Post by Spiney »

Great, more dmg for those already fucking overpowered warriors.
Moo! Happy now?
User avatar
Morlog
High Warlord
High Warlord
Posts: 1459
Joined: 09 Aug 2005, 10:33

Post by Morlog »

look on the birght side spiney the -25 sta makes em easier to facemelt
Disenchants into: 1 Brilliant Mind
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

Spiney wrote:Great, more dmg for those already fucking overpowered warriors.
warriors overpowered?
arent shadowpreists pwning warrs? :)
I know warlocks are
Image
User avatar
Akaza
High Warlord
High Warlord
Posts: 1092
Joined: 10 May 2006, 19:36
Location: Vi er røde, vi er hvide !

Post by Akaza »

Lateralus wrote:
Spiney wrote:Great, more dmg for those already fucking overpowered warriors.
warriors overpowered?
arent shadowpreists pwning warrs? :)
I know warlocks are
I lol'd :)
User avatar
Maugetar
Ruiner of Raids
Posts: 1168
Joined: 09 Jul 2005, 14:44
Location: Varberg, Sweden

Post by Maugetar »

well u have to ask urself, whats the best upgrade...

For instance.. a mage upgrades(!) his mainhand from Vicidious sword (72 dmg and 1 % crit i think it is) to one of, if not the best mainhand in the game, the Wraith blade (95 dmg, 1 % crit and 1% hit).. An amazing jump of 23 dmg and 1 % hit!!1. Now.. take the Ashkandi for instance, which is still a very good two-hander as far as iknow, and compare it to Might of Menethil, or perhaps the Ashbringer. Im not saying that the leap is enormous, but its hardly the pityfull upgrade a caster would get. Now, this has always been the recurring pattern for caster compared to melee classes. Their gear does ALOT more for their dmg than a caster item would do as their stats also helps increasing the dmg.

My point is, casters has always been shafted gear wise :?
Character is what you do in the dark. In gloom i work.
User avatar
sudo
Guild hopper
Posts: 3391
Joined: 08 May 2005, 20:37
Location: Imiz

Post by sudo »

cry more, if any class has been screwed with upgrades, it's hunters and their non scaling abilities, at least you get +dmg gear, while a hunter in blues vs a hunter in epics really doesnt do THAT much less dmg :|

(yes they gave me a fucked up project here, need to vent! :)
Paladin is man or woman with holy light, liek angel from god paladin hold up holy light so you see in dark and not be scared. You CANT play naughty paladin coz it not fit with paladin holy light ok?
User avatar
Morlog
High Warlord
High Warlord
Posts: 1459
Joined: 09 Aug 2005, 10:33

Post by Morlog »

well maug the simple solution is to have no +dmg what so ever on anything then your weapon so all your +dmg is basicly decided by that one drop. problem solved

mele chars gets ap from str or agi thats true but you get bigger mana pools wich allows for more spells not really comparable i know but lets not forgett that int also give spellcrit so ill call it fairly interchangable granted melee dmg is enchanced by str and agi and we also get crit and dodge with it but no matter the top dps gear you have if you dont get a decent weapon you wont do that much dmg anyhow

so as a caster you can upgrade you gear little by little and youre not heavily reliant on the gear in one particular slot since even if your still using a hypnotic dagger or whatever narg rolled into naxx with your other gear ofsets this whereas any rogue going into BWL with full NS and a lowlvl dagger like that would have a much much harder time to do the same amount of dmg like his fellow rogues with some nice daggers they picked up in MC etc

so this whole "im a caster and my weapons doesnt provide me with as big an upgrade as mele"-train of tought confuses me a bit, be glad that you dont have one slot that acts as a supporting wall for all your dmg output you can do nice dmg without the top notch item in this particular slot your fellow melees have to have a great weapon or all their other nifty epics wont do em any good (well some good but you get the idea)
Disenchants into: 1 Brilliant Mind
User avatar
azathoth
Blood Guard
Blood Guard
Posts: 286
Joined: 21 Sep 2005, 13:51

Post by azathoth »

Maugetar wrote: My point is, casters has always been shafted gear wise :?
at least caster weapons drop, compared to rogue mainhanders :(
<Super_Hassel> Hmm satt o runka med stängda ögon. Sen när jag öppna dom så stog det en bricka med oboy och mackor framför datorn :s
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

azathoth wrote:
Maugetar wrote: My point is, casters has always been shafted gear wise :?
at least caster weapons drop, compared to rogue mainhanders :(
i think you mean mainhander,, not mainhanders ;) (chromo right?)

and i think we see alot of melee weapon drop as well... tbh i think we have more melee weapons dropping than caster weapons
edit: and no weapons gets disenchanted.. at least i never seen it so i guess they come in handy
Image
zNow
Warlord
Warlord
Posts: 710
Joined: 06 Aug 2005, 20:53

Post by zNow »

1 CTS, 2 asscandys, 0 AQR, 1 or 2 harbingers of doom.
lucky where?
User avatar
Maugetar
Ruiner of Raids
Posts: 1168
Joined: 09 Jul 2005, 14:44
Location: Varberg, Sweden

Post by Maugetar »

Oh great, so now im supposed to be happy about getting crappy item upgrades in a game ALL about items?? Yes.... im happy..... No seriously Morlog, i see ur point, but dont really think its a very good reason to be content with the situation.
Character is what you do in the dark. In gloom i work.
Post Reply