Alliance gets their (deformed) tauren race :P
Alliance gets their (deformed) tauren race :P
Good as a race first to die in pvp i guess who wouldnt want to vaporize this abonimation of his screen at first sight
http://pc.gamespy.com/pc/world-of-warcr ... 785p1.html
http://pc.gamespy.com/pc/world-of-warcr ... 785p1.html
Racials
Passive: +1% Hit Aura (Scales with Level)
Story / Lore
"As the thunderous steps of Archimonde's army approached the summit of Mount Hyjal, all hope seemed lost. The camps of Jaina Proudmoore and the Warchief Thrall were overrun, and the forces of Archdruid Malfurian Stormrage were fighting for their life.
Then, the moment feared by all those fighting for the fate of Azeroth arrived. The Night Elf army was overrun, and the great Eredar warlock, destroyer of countless worlds, arrogantly marched to the World Tree. With flames surging in his eyes, he grasped the trunk with one vile claw... and the entire summit was shattered in a burst of brilliant, white light.
When the radiance faded, nothing remained of Archimonde but a charred skeleton, resting in the branches of the fatally-damaged Nordrassil. Malfurion, Jaina, and Thrall emerged from hiding; it was all an elaborate trap designed by Malfurion to take advantage of the demon's arrogance. In his lust for the World Tree's power, he did not notice the gathering flock of wisps take their positions around him and detonate themselves in a torrent of nature's fury.
With their commander gone, the remainder of the Burning Legion's army was cast into disarray. Malfurion and his companions escaped from the summit of Mount Hyjal, and the remaining Night Elves silently reflected upon the sacrifices of their Wisp companions.
Yet, the spirits of the Wisps lived on. Floating invisibly throughout Mount Hyjal and nearby Felwood, they began to slowly intertwine with the demons that had taken up residence there. Almost imperceptively their presence began to twist the forms and minds of the local Satyrs and other foul, demonic creatures.
Now, a handful of these creatures have been transformed in mind and body; they have the thoughts of the Night Elf spirits coarsing through their veins, yet their bodies mutated to take the form of the last creature the Wisps had made contact with -- the Eredar warlock, Archimonde.
Ashamed of their foul appearance, these creatures took into hiding beneath the roots of the shattered World Tree, Nordrassil. Despite their attempts to hide themselves from the outside world, they found themselves under constant seige from the demons who came to view them as abominations.
Now, with their very existance threatened, these Eredar -- demon in form, Night Elf in mind -- have made an impassioned plea to join the Alliance."
that thing that happens with the world tree etc is in a movie in wc3.. very cool one.. u need to complete the game tho. but its kinda funny evil turns good "eredar" and good turns evil "bloodelf" :[] (alotofcrapforapieceofcodeeh?)Kibs wrote:Racials
Passive: +1% Hit Aura (Scales with Level)
Story / Lore
"As the thunderous steps of Archimonde's army approached the summit of Mount Hyjal, all hope seemed lost. The camps of Jaina Proudmoore and the Warchief Thrall were overrun, and the forces of Archdruid Malfurian Stormrage were fighting for their life.
Then, the moment feared by all those fighting for the fate of Azeroth arrived. The Night Elf army was overrun, and the great Eredar warlock, destroyer of countless worlds, arrogantly marched to the World Tree. With flames surging in his eyes, he grasped the trunk with one vile claw... and the entire summit was shattered in a burst of brilliant, white light.
When the radiance faded, nothing remained of Archimonde but a charred skeleton, resting in the branches of the fatally-damaged Nordrassil. Malfurion, Jaina, and Thrall emerged from hiding; it was all an elaborate trap designed by Malfurion to take advantage of the demon's arrogance. In his lust for the World Tree's power, he did not notice the gathering flock of wisps take their positions around him and detonate themselves in a torrent of nature's fury.
With their commander gone, the remainder of the Burning Legion's army was cast into disarray. Malfurion and his companions escaped from the summit of Mount Hyjal, and the remaining Night Elves silently reflected upon the sacrifices of their Wisp companions.
Yet, the spirits of the Wisps lived on. Floating invisibly throughout Mount Hyjal and nearby Felwood, they began to slowly intertwine with the demons that had taken up residence there. Almost imperceptively their presence began to twist the forms and minds of the local Satyrs and other foul, demonic creatures.
Now, a handful of these creatures have been transformed in mind and body; they have the thoughts of the Night Elf spirits coarsing through their veins, yet their bodies mutated to take the form of the last creature the Wisps had made contact with -- the Eredar warlock, Archimonde.
Ashamed of their foul appearance, these creatures took into hiding beneath the roots of the shattered World Tree, Nordrassil. Despite their attempts to hide themselves from the outside world, they found themselves under constant seige from the demons who came to view them as abominations.
Now, with their very existance threatened, these Eredar -- demon in form, Night Elf in mind -- have made an impassioned plea to join the Alliance."
Ok, well then it's clear.
Alliance gets Mount Hijal as their new newbie zone in the expansion.
Probably a nice tunnel and lock to either Ashenvale or Darkshore.
Blood Elves are in Sunstrider Isle, probably with some means to the Eastern Plaguelands and a link to the Undercity probably by portal.
Makes sense. One more Horde city in the Eastern Kingdoms, one more Alliance city in Kalimdor.
Oh and.. Racial Passive: +1% Hit Aura (Scales with Level) is of course imbalanced. Straight +1% boost (scales to level :s) to melee damage from rogues-in-plate and combat-rogues in that wisp-demon's party.
From what I can see in a pictoral on wowguru.com is that they can become Paladins as well; which is quite interesting.
Alliance gets Mount Hijal as their new newbie zone in the expansion.
Probably a nice tunnel and lock to either Ashenvale or Darkshore.
Blood Elves are in Sunstrider Isle, probably with some means to the Eastern Plaguelands and a link to the Undercity probably by portal.
Makes sense. One more Horde city in the Eastern Kingdoms, one more Alliance city in Kalimdor.
Oh and.. Racial Passive: +1% Hit Aura (Scales with Level) is of course imbalanced. Straight +1% boost (scales to level :s) to melee damage from rogues-in-plate and combat-rogues in that wisp-demon's party.
From what I can see in a pictoral on wowguru.com is that they can become Paladins as well; which is quite interesting.
ok thats it im rerolling BAHladin, LOLadin Usama bin Paladinsneek wrote:Ok, well then it's clear.
Alliance gets Mount Hijal as their new newbie zone in the expansion.
Probably a nice tunnel and lock to either Ashenvale or Darkshore.
Blood Elves are in Sunstrider Isle, probably with some means to the Eastern Plaguelands and a link to the Undercity probably by portal.
Makes sense. One more Horde city in the Eastern Kingdoms, one more Alliance city in Kalimdor.
Oh and.. Racial Passive: +1% Hit Aura (Scales with Level) is of course imbalanced. Straight +1% boost (scales to level :s) to melee damage from rogues-in-plate and combat-rogues in that wisp-demon's party.
From what I can see in a pictoral on wowguru.com is that they can become Paladins as well; which is quite interesting.
It's Dranei afterall btw. In their 'true' form or whatever.
http://www.nytimes.com/2006/05/09/techn ... ted=1&_r=2
http://www.nytimes.com/2006/05/09/techn ... ted=1&_r=2
Liar !Kibs wrote:it's eredar
Really hope you need to complete some uberhard quest so the dudes who got to lvl 60 yesterday wont get too lvl 70 before me just because they have more time
<Super_Hassel> Hmm satt o runka med stängda ögon. Sen när jag öppna dom så stog det en bricka med oboy och mackor framför datorn :s