1.9.1 Patchnotes
1.9.1 Patchnotes
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- World of Warcraft Client Patch 1.9.1 (2006-01-10)
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General
- Various disconnection issues have been fixed.
Druid
- Heart of the Wild - Previously, when shifting to Bear Form or Dire
Bear Form, this talent would cause your current health to increase by
the same amount as your max health. Now it will cause your percentage
of max health to be the same before and after the shift, as well as
shifting back to humanoid form. As a result, shifting in and out of
these forms will no longer cause an increase in current health.
- Druids with the Symbol of Unending Energy will now be properly
awarded 30 energy if their finishing move is dodged, parried, blocked,
or missed.
- Feral Charge – Should no longer desync characters from the server
when charging from land to water.
Paladin
- Silence effects should now work properly with Improved Concentration
Aura.
Priest
- Mind Control - Now functions properly. Previously, the person who
was charmed did not appear to be moving on their screen or any other
local clients.
Warrior
- Charge – Should no longer desync characters from the server when
charging from land to water.
Items
- Elixir of Poison Resistance now removes up to 4 poison effects up to
level 60. The immunity effect has been removed.
- The Winter Veil Disguise Kit now has a short casting time and can
only be used when not in combat.
Quests & Reputation
- Chapter 2 of the Twilight Lexicon for the quest "The Twilight Lexicon"
should again drop from the appropriate NPC.
- The "Field Duty" quest for Alliance should now work properly.
User Interface
- Using the search feature "Usable Items" no longer causes all pages on
the auction house after the first to appear blank.
- Various errors occurring during use of the default user interface
have been fixed.
- The /split command has been disabled.
comments: took them long enough to fix the charge bugg and apart from making my snowman costume wothless as a falling aid im happy
- World of Warcraft Client Patch 1.9.1 (2006-01-10)
--------------------------------------------------------------------------------
General
- Various disconnection issues have been fixed.
Druid
- Heart of the Wild - Previously, when shifting to Bear Form or Dire
Bear Form, this talent would cause your current health to increase by
the same amount as your max health. Now it will cause your percentage
of max health to be the same before and after the shift, as well as
shifting back to humanoid form. As a result, shifting in and out of
these forms will no longer cause an increase in current health.
- Druids with the Symbol of Unending Energy will now be properly
awarded 30 energy if their finishing move is dodged, parried, blocked,
or missed.
- Feral Charge – Should no longer desync characters from the server
when charging from land to water.
Paladin
- Silence effects should now work properly with Improved Concentration
Aura.
Priest
- Mind Control - Now functions properly. Previously, the person who
was charmed did not appear to be moving on their screen or any other
local clients.
Warrior
- Charge – Should no longer desync characters from the server when
charging from land to water.
Items
- Elixir of Poison Resistance now removes up to 4 poison effects up to
level 60. The immunity effect has been removed.
- The Winter Veil Disguise Kit now has a short casting time and can
only be used when not in combat.
Quests & Reputation
- Chapter 2 of the Twilight Lexicon for the quest "The Twilight Lexicon"
should again drop from the appropriate NPC.
- The "Field Duty" quest for Alliance should now work properly.
User Interface
- Using the search feature "Usable Items" no longer causes all pages on
the auction house after the first to appear blank.
- Various errors occurring during use of the default user interface
have been fixed.
- The /split command has been disabled.
comments: took them long enough to fix the charge bugg and apart from making my snowman costume wothless as a falling aid im happy
Disenchants into: 1 Brilliant Mind
Those BASTARDS!
Well... Elixer of Poison Resistance as it was up to this point should've been an epic recipe anyway, not some low level horribly imbalanced thingy.
Was fun while it lasted though.
Would've loved to see the face of the rogues that got face to face with a player popping a FAP and one of those. Heh.
Well... Elixer of Poison Resistance as it was up to this point should've been an epic recipe anyway, not some low level horribly imbalanced thingy.
Was fun while it lasted though.
Would've loved to see the face of the rogues that got face to face with a player popping a FAP and one of those. Heh.
Re: 1.9.1 Patchnotes
Whew, for a moment I thought they had disabled /spit.Morlog wrote:- The /split command has been disabled.
BTW, these notes are obviously fake, since they contain no WL buffs.
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Fu blizzard, nothing about:
- Flurry not proccing off special attacks anymore
- Sword spec not working as it should (should be 5%, people report 1-2% proc rate)
- Retialliation doesnt work at all, only shows some neat graphics
- Impale is not working
All in all with these not working this is like 40% damage decrease.
- Flurry not proccing off special attacks anymore
- Sword spec not working as it should (should be 5%, people report 1-2% proc rate)
- Retialliation doesnt work at all, only shows some neat graphics
- Impale is not working
All in all with these not working this is like 40% damage decrease.
We still works as meatsheilds, thats something atleast
-And yes i am actually a paladin-
http://ctprofiles.net/991493
http://ctprofiles.net/991493
Also with my warrior I found that sometimes the game bugged if you were charging a mob that is in water (eg water elemental) but you are on land when you charge.
If you do this then sometimes the game keeps saying 'you are too far away' and you cant attack or loot anything until you relog.
And I was promised that 1.9 was for priests!!8
If you do this then sometimes the game keeps saying 'you are too far away' and you cant attack or loot anything until you relog.
And I was promised that 1.9 was for priests!!8
'There are two things I can't stand in this world- people who are intolerant of other cultures, and the Dutch'
The biggest part i love the most is the fact if you check the warrior forums there are no blue posts explaining why this is happening or when it will be fixed. Like always the warrior forums are being ignored and i must agree with the feeling of so many that no one at blizzard actually has level'd a warrior to 60 and beyond...
Well, it's simple really. They needed to tone down SS/MS warriors so they nerf the fury tree.Zilver wrote:The biggest part i love the most is the fact if you check the warrior forums there are no blue posts explaining why this is happening or when it will be fixed. Like always the warrior forums are being ignored and i must agree with the feeling of so many that no one at blizzard actually has level'd a warrior to 60 and beyond...
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