but rogues are leather and huner/shaman is mailsneek wrote:Apparently WotLK has changes for the melee stat aspect for Enhancement.
1 Strength = 1 attackpower.
1 Agility = 1 attackpower.
1 Intellect (with 3/3 talent points invested in enhancement) = 1 attackpower.
This essentially implies you should stack agility, instead of strength.
Agility still gives critical strike and dodge, I presume (unconfirmed).
Also with Intellect adding a point of attackpower, we're basically forced into the Hunter gear niche (mail).
Unless you're comfortable skimping on your mana capacity - which is doubtful since I see Maelstrom Weapon to be a gas guzzler.
There'll likely be typical DK/Din/War jewelry as well different Rog/Hun/Sha jewelry.
SHAMAN HEAVEN
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So it'll be...
... the "Delicate (Cardinal Ruby-RED)" cut worth +20 agility,
... and the "Wicked (Flawless Ametrine-ORANGE)" cut worth +20 attackpower and +10 critical strike.
... or the "Precise (Cardinal Ruby-RED)" cut worth +20 expertise.
The red cut has a preference over the orange one for PvE (think BoKings).
I'm not sure how bright it is to stack expertise gems when you haven't gotten around 30% critical strike rating.
Although there are Armor Penetration cuts for RED gems, the "Maelstrom Weapon" talent for Enhancement puts more emphasis on spelldamage dealt by a melee Shaman.
Agility gems definately boost spelldamage both in raw damage as well as in critical strike chance, whereas Armor Penetration does not.
All in all though, looking to be a very interesting puzzle again!
... the "Delicate (Cardinal Ruby-RED)" cut worth +20 agility,
... and the "Wicked (Flawless Ametrine-ORANGE)" cut worth +20 attackpower and +10 critical strike.
... or the "Precise (Cardinal Ruby-RED)" cut worth +20 expertise.
The red cut has a preference over the orange one for PvE (think BoKings).
I'm not sure how bright it is to stack expertise gems when you haven't gotten around 30% critical strike rating.
Although there are Armor Penetration cuts for RED gems, the "Maelstrom Weapon" talent for Enhancement puts more emphasis on spelldamage dealt by a melee Shaman.
Agility gems definately boost spelldamage both in raw damage as well as in critical strike chance, whereas Armor Penetration does not.
All in all though, looking to be a very interesting puzzle again!
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Well the Spirit Wolf/Feral Spirit bottom talent in enhancement's pushed as a DPS, CC and debuff tool for enhancement, so it'll be nice to grab apparently.
Personally I'd love to grab 200% criticals for spells but haven't found a good way to do that without gutting the enhancement tree
Personally I'd love to grab 200% criticals for spells but haven't found a good way to do that without gutting the enhancement tree
ok, so i guess i could change from static shock to spectral transformation 2/2 and 1/1 feral spirit =)
and, yeah, it'll be hard to reach elemental fury without fucking up your enhancement tree =/
it'd be fun though to try at least =P
edit: like this http://wotlk.wowhead.com/?talent=hVhhZhxxIoxdIekgzio
and, yeah, it'll be hard to reach elemental fury without fucking up your enhancement tree =/
it'd be fun though to try at least =P
edit: like this http://wotlk.wowhead.com/?talent=hVhhZhxxIoxdIekgzio
Last edited by psythe on 01 Aug 2008, 17:21, edited 1 time in total.
http://wotlk.wowhead.com/?talent=hVbhoZhbgIoxdItkguio best choice imo
one could argue that you don't need imp. GW, but I guess it won't hurt. You surely wouldn't want to miss out on the wolves, or on 11pt Elemental Focus
all in all, this tree/spec looks very promising to me in WotLK, would like to play it
one could argue that you don't need imp. GW, but I guess it won't hurt. You surely wouldn't want to miss out on the wolves, or on 11pt Elemental Focus
all in all, this tree/spec looks very promising to me in WotLK, would like to play it