WARLOCKS

Chit chat
Post Reply
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

- Felguard Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. ie. Polymorph, Sap, etc.
Rejoice, alltho I just specced back to Destro.
Jewelcrafting
- A new jewelcrafting recipe has been added to transform many green quality gems into a single random blue quality gem. This recipe is available from grandmaster jewelcrafting trainers.
I will now prospect for eveyone again. I will just keep the green gems :lol:
I ain't leaving without your soul and I am sober this time.
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

WotLK: Possible warlock ability

Kalgan reveals a small piece of info regarding future warlock abilities in the expansion.

We definitely feel the need for warlocks to gain some sort of active defense so we don't have to try to balance them around the assumption that they're "tanking" melee classes. For example, an idea we're running with internally is the concept of a warlock being able to cast a spell that places a circle of demonic power on the ground. The warlock would be able to teleport to this location from within a relatively short range (ie: 40 yards), and would also be able to summon demons more quickly if they're standing within the circle.

Note: this idea is intended as a sneak peek, it's not something that we're planning for 2.4, it would be more likely as an expansion ability, and may change entirely before said time
.
http://forums.worldofwarcraft.com/threa ... 6&sid=1#22
I ain't leaving without your soul and I am sober this time.
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

Mages will get new abilities in the expansion too, believe it or not. In fact, we intend to tone down how strong of a counter warlocks are to mages through the wotlk spells/talents.
Oh nooo!!

http://forums.worldofwarcraft.com/threa ... 32&sid=1#6
I ain't leaving without your soul and I am sober this time.
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Post by Lateralus »

Fenz wrote:
WotLK: Possible warlock ability

Kalgan reveals a small piece of info regarding future warlock abilities in the expansion.

We definitely feel the need for warlocks to gain some sort of active defense so we don't have to try to balance them around the assumption that they're "tanking" melee classes. For example, an idea we're running with internally is the concept of a warlock being able to cast a spell that places a circle of demonic power on the ground. The warlock would be able to teleport to this location from within a relatively short range (ie: 40 yards), and would also be able to summon demons more quickly if they're standing within the circle.

Note: this idea is intended as a sneak peek, it's not something that we're planning for 2.4, it would be more likely as an expansion ability, and may change entirely before said time
.
http://forums.worldofwarcraft.com/threa ... 6&sid=1#22

Wow i really like how that sounds :)
Image
User avatar
xen
High Warlord
High Warlord
Posts: 1136
Joined: 09 May 2005, 17:35
Location: Delft

Post by xen »

Lateralus wrote:
Fenz wrote:
WotLK: Possible warlock ability

Kalgan reveals a small piece of info regarding future warlock abilities in the expansion.

We definitely feel the need for warlocks to gain some sort of active defense so we don't have to try to balance them around the assumption that they're "tanking" melee classes. For example, an idea we're running with internally is the concept of a warlock being able to cast a spell that places a circle of demonic power on the ground. The warlock would be able to teleport to this location from within a relatively short range (ie: 40 yards), and would also be able to summon demons more quickly if they're standing within the circle.

Note: this idea is intended as a sneak peek, it's not something that we're planning for 2.4, it would be more likely as an expansion ability, and may change entirely before said time
.
http://forums.worldofwarcraft.com/threa ... 6&sid=1#22

Wow i really like how that sounds :)
It's about time after three years. :)
Jump in!
User avatar
xen
High Warlord
High Warlord
Posts: 1136
Joined: 09 May 2005, 17:35
Location: Delft

Post by xen »

Jump in!
User avatar
xen
High Warlord
High Warlord
Posts: 1136
Joined: 09 May 2005, 17:35
Location: Delft

Post by xen »

I also felt like sharing this random forum gem:
Demonology FG is like taking the hottest girl you could imagin and snorting coke from her cleavage while chambering in a Dodge Viper retrofited with a great big gun on the side shooting old people.
And yes, I am post whoring (need to make up all that time I was away!), I'm only #12 atm..
Jump in!
User avatar
xen
High Warlord
High Warlord
Posts: 1136
Joined: 09 May 2005, 17:35
Location: Delft

Post by xen »

I just noticed a "bug" concerning SoC and the Darkmoon Card: Crusade. When SoC procs, it registers every target it causes damage to as a separate spellhit, so it stacks many charges at once. Nice way to quickly get to the maximum of ten charges. :)
(I noticed it when rewatching my imba Baron Rivendare kill)
Jump in!
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

xen wrote:I just noticed a "bug" concerning SoC and the Darkmoon Card: Crusade. When SoC procs, it registers every target it causes damage to as a separate spellhit, so it stacks many charges at once. Nice way to quickly get to the maximum of ten charges. :)
(I noticed it when rewatching my imba Baron Rivendare kill)
It's a feature!
I ain't leaving without your soul and I am sober this time.
User avatar
Seimor
General
General
Posts: 529
Joined: 23 Jul 2005, 18:22
Location: Sweden/Oskarshamn

Spelllock whit felhunter

Post by Seimor »

Do anyone of u got a good macro for spelllock whit the felhunter? :P
nu ska vi testa om det går att åka segway på kullersten.
nej.
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Re: Spelllock whit felhunter

Post by Fenz »

Seimor wrote:Do anyone of u got a good macro for spelllock whit the felhunter? :P
Yes but I have it at home, ask me tonight.
I ain't leaving without your soul and I am sober this time.
User avatar
Lateralus
Dr. Gordon Freeman
Posts: 6726
Joined: 18 Jul 2005, 07:43
Location: WARberg

Re: Spelllock whit felhunter

Post by Lateralus »

Seimor wrote:Do anyone of u got a good macro for spelllock whit the felhunter? :P
why do you need a macro for that? just bind the petkey to something easier. i have it on Q
Image
Kingeling
Champion
Champion
Posts: 408
Joined: 13 May 2005, 15:27

Post by Kingeling »

Sure you can bind it, but with a macro you can set a focus target and use the same macro so silence / charge / charm that target. Imba macro :)
User avatar
Seimor
General
General
Posts: 529
Joined: 23 Jul 2005, 18:22
Location: Sweden/Oskarshamn

Post by Seimor »

was thinking of a focus spelllock macro ez mode ftw :P
nu ska vi testa om det går att åka segway på kullersten.
nej.
User avatar
Fenz
old man
Posts: 9594
Joined: 09 May 2005, 05:34
Location: Holland

Post by Fenz »

Kingeling wrote:Sure you can bind it, but with a macro you can set a focus target and use the same macro so silence / charge / charm that target. Imba macro :)
Give yours then, geez!1 I think mine does the same as Late.
I ain't leaving without your soul and I am sober this time.
Post Reply