1.8 patch notes
Don't you know this is a warlock board? The combined post-count of Fenz, Lateralus and me is quite a significant portion of total posts.Mol wrote:Stop ninja'ing this thread! This is not a Warlock-thread! Go post in your own thread, overpowered cloth pussies with your Panic Button. Only Rogues are allowed to have a Panic Button imo because we are skilled ninjas, and you are all noobs.
Jump in!
Go learn your place ninja.. vanish works in forums as well :pxen wrote:Don't you know this is a warlock board? The combined post-count of Fenz, Lateralus and me is quite a significant portion of total posts.Mol wrote:Stop ninja'ing this thread! This is not a Warlock-thread! Go post in your own thread, overpowered cloth pussies with your Panic Button. Only Rogues are allowed to have a Panic Button imo because we are skilled ninjas, and you are all noobs.
Damn, Corruption is extremely uber now. Mine will do >150 dmg / tick!Default Corruption damage/duration is 666 over 18 seconds. 111 every 3 seconds.
Default Curse of Agony Damage/duration is 1024 over 24 seconds. Damages 44/87/130 per tick.
Ruin now improves critical strike damage by 60%.
Soul link now transfers 30% damage.
Robe of the void now heals 450 to 750 pet health.
Death coil now has a 2 minute cooldown and costs 750 mana. Three second "non-diminishing" fear effect. Fear effect works as normal, dispellable.
Bane now reduces the casting time of soul fire by 0.4 seconds per point, to a maximum of 2 seconds.
Jump in!
im not that uppset that they buff or nerf certain classes as they had been struggeling in past versions of the game
the change wont affect me as much in reality i think even though my MS will be doing less dmg it never crits when i want it to anyway so i cant kill anyone ever....
not a lot of warrior love theese past patches. wonder if they considder the warrior a class that needs no further improvements and its "done" now
the change wont affect me as much in reality i think even though my MS will be doing less dmg it never crits when i want it to anyway so i cant kill anyone ever....
not a lot of warrior love theese past patches. wonder if they considder the warrior a class that needs no further improvements and its "done" now
Disenchants into: 1 Brilliant Mind
seems like (to me that is) that warriors with good gear are unbeatable. VERY hard to cc etcLate wrote:Well, would you call for a buff to a class that can crit for 900+ with just a normal attack? And one whose abilities never suffer interruption? And who has the most hp? and the highest armour? And the most imba abilities against priests?1?!11!!?
Still get torn a new one by a lot of warriors out there btw, Busse is a prime example just a few days back.
Charge
Hamstring
Beserker Stance
Battleshout
Bloodrage
Mortal Strike
Whirlwind
Mortal Strike
Mortal Strike (crit)
Execute.
In 20 seconds time. Permanently MS'd after the opening which took 5s.
Only flaw I could find was not reapplying a hamstring but that doesn't matter if you haven't burned intercept yet and aren't snared
Beside the MS crit there were two more crits on regular autoattacks.
That's with one lesser heal and ns-healing wave in there too, 50% efficiency of course.
27% of his hits were crits, seems reasonable with axe talent, axe racial and berserker stance imo?
Charge
Hamstring
Beserker Stance
Battleshout
Bloodrage
Mortal Strike
Whirlwind
Mortal Strike
Mortal Strike (crit)
Execute.
In 20 seconds time. Permanently MS'd after the opening which took 5s.
Only flaw I could find was not reapplying a hamstring but that doesn't matter if you haven't burned intercept yet and aren't snared
Beside the MS crit there were two more crits on regular autoattacks.
That's with one lesser heal and ns-healing wave in there too, 50% efficiency of course.
27% of his hits were crits, seems reasonable with axe talent, axe racial and berserker stance imo?
Devouring Plague (Undead) - Will now properly consume the Inner Focus effect when cast
That took a while for them to figure out that one
The cost per point of durability to repair plate, chain, and leather items has been reduced to be equal to the cost of repairing cloth items of the same quality.
Shaatii perhaps it will be alittle cheaper to repair now
That took a while for them to figure out that one
The cost per point of durability to repair plate, chain, and leather items has been reduced to be equal to the cost of repairing cloth items of the same quality.
Shaatii perhaps it will be alittle cheaper to repair now
//Deadleg