Expansion Rumors
I heard all races will get new graphics as well, saw a leaked screenshot from Blizzard:
http://wow.allakhazam.com/news/c972ka/races.jpg
http://wow.allakhazam.com/news/c972ka/races.jpg
HAHAH very nice. go kissMol wrote:I heard all races will get new graphics as well, saw a leaked screenshot from Blizzard:
http://wow.allakhazam.com/news/c972ka/races.jpg
http://x2.putfile.com/10/29003263277.jpg that one looks real .. bloodelves and pandas!
my point exactly.. thats why i think that picture is made upMol wrote:The thing that worries me about the Panda picture is that it's greyed out, and not in colour like the rest. Other than that it looks pretty real Also it would be a shame if they only added new races and not new classes.
i want these heroes:
http://www.battle.net/war3/neutral/goblintinker.shtml
http://www.battle.net/war3/neutral/gobl ... mist.shtml
and some kind of meleetype:
http://www.battle.net/war3/nightelf/units/warden.shtml
&
http://www.battle.net/war3/nightelf/uni ... nter.shtml
together in a lovely mix :p
http://www.battle.net/war3/human/units/ ... aker.shtml
mixed up with:
http://www.battle.net/war3/nightelf/units/dryad.shtml
http://www.battle.net/war3/orc/units/witchdoctor.shtml
mixed up with
http://www.battle.net/war3/orc/units/spiritwalker.shtml
and last but not least a
http://www.battle.net/war3/undead/units ... ncer.shtml
with this ability
http://www.battle.net/war3/undead/units/shade.shtml
EDIT: ALSO this one :p
http://www.battle.net/war3/undead/units/cryptlord.shtml
and some spells from this hero
http://www.battle.net/war3/undead/units/dreadlord.shtml
ok the bloodelf screenshot you got is likely since the text also seems to mention them and its the one selected.
however im curious as to why someone "addicted to magic" can be warrior/rogue/hunter in addition to the normal spellcasters
however im curious as to why someone "addicted to magic" can be warrior/rogue/hunter in addition to the normal spellcasters
Crezax wrote:If you feel you need to write something angry and insulting, write it down in Notepad, save it somewhere and look at it when you get bored.
http://www.cesspit.net/drupal/node/953#comment-1108
this is interesting
this is interesting
for the love of god, please be trueNew region:
Outlands
New Instances:
Kharazan - Inside Medivh's palace in the Deadwing Pass zone (5-man instance evolving into raid)
Caverns of Time in Tanaris (unusual place where the players will be able to move back and forth in time to reenact the main events of the history of Warcraft)
Level cap raised to lvl 70 - There will be repetable quests to gain access to a flying epic mount usable only in the Outlands.
New profession: Jewelcrafting, it will be possible to create gems to apply to weapons and armors and add effects. Other professions will be able to craft objects with embedded slots for these gems.
New races:
Horde - Blood Elves with a new starting zone north of Eastern Plaguelands and a new dungeon.
Alliance - Undisclosed
Battlegrounds shared between servers.
Atmospherical effects.
Release: Not before May 2006.
I have my doubts
Battlegrounds shared between servers...hmm sounds like something they did in DAoC. How would they calculate the contribution etc?
Jewelcrafting? Sounds a lot like Diablo II, and it would make enchanting a bit obsolete I think.
Also don't see a reason why they should raise the level cap?
Battlegrounds shared between servers...hmm sounds like something they did in DAoC. How would they calculate the contribution etc?
Jewelcrafting? Sounds a lot like Diablo II, and it would make enchanting a bit obsolete I think.
Also don't see a reason why they should raise the level cap?
pwned :pMol wrote:I have my doubts
Battlegrounds shared between servers...hmm sounds like something they did in DAoC. How would they calculate the contribution etc?
Jewelcrafting? Sounds a lot like Diablo II, and it would make enchanting a bit obsolete I think.
Also don't see a reason why they should raise the level cap?
haha indeedKibs wrote:pwned :pMol wrote:I have my doubts
Battlegrounds shared between servers...hmm sounds like something they did in DAoC. How would they calculate the contribution etc?
Jewelcrafting? Sounds a lot like Diablo II, and it would make enchanting a bit obsolete I think.
Also don't see a reason why they should raise the level cap?