Combat Ratings: Level 70 Conversions

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Fenz
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Combat Ratings: Level 70 Conversions

Post by Fenz »

Below is an updated version of the combat rating system with the appropriate level 70 values. Enjoy!

Combat Ratings conversions at level 70 (rounded to 1 decimal point):

Weapon Skill Rating: 3.9 rating grants 1 skill point

Defense Rating: 2.4 rating grants 1 defense skill.

Dodge Rating: 18.9 rating grants 1% dodge

Parry Rating: 22.4 rating grants 1% parry

Block Rating: 7.9 rating grants 1% block chance

Hit Rating: 15.8 rating grants 1% hit chance

Spell Hit Rating: 12.6 rating grants 1% spell hit chance

Critical Strike Rating: 22.1 rating grants 1% critical strike chance

Spell Critical Strike Rating: 22.1 rating grants 1% spell critical strike chance

Haste Rating: 10.5 rating grants 1% haste

Spell Haste Rating: 21 rating grants 1% spell haste

Resilience Rating: 39.4 rating grants 1% less chance of being struck by any type of critical strike, and 2% less damage taken from critical strikes


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Versus
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Post by Versus »

Thanks now i can sleep properly again.
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Taurodomus
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Post by Taurodomus »

Thanks for being reminded again!
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sneek
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Post by sneek »

Weird how parry requires for points then dodge for the same percent.
You can't dodge nor parry when stunned and afaik you can dodge attacks from behind while you can't parry those same ones.

Why, why, whyy?!
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Versus
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Post by Versus »

When you or a a mob parries your or its swingtimer gets reduced to 0 for the next swing sort of a minihaste. Weaponskill reduces your target's chance to parry.

Dodge doesnt do this
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Gaar
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Post by Gaar »

isn't it different for each class how much you get per rating?
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Taurodomus
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Post by Taurodomus »

Gaar wrote:isn't it different for each class how much you get per rating?
hmm i dont think so... but per attribute it is im pretty sure of :)
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Jhorar
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Post by Jhorar »

Stats yes, ratings not so much. :)
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